This article is about the quest. For the person, see Urzoga gra-Batul. For the questline, see Bloodfall Queen.
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Quick WalkthroughEdit
- Talk to the Bloodfall Queen.
Detailed WalkthroughEdit
Starting OffEdit
When you start the quest you will arrive in a forest. After a short walk you will have to fight a skeleton guardian, use shock attacks against it for critical damage. You will then encounter another skeleton, once dealt with you will have to cut down some vines to progress. Two skeleton guardians and wight will have to be dealt with as you walk along the path. When you see a set of wooden huts, look to your right to find an alcove that houses a wooden chest.
Once the chest is collected, continue onwards and you will have to fight another two skeleton guardians and two wights; once dispatched, look to the right as you go forward to see another wooden chest. After this, there is a cave entrance guarded by an outcast novice.
The Castle and Secret AreaEdit
After a short walk in the cave, a portcullis will block your way, look to the right wall to find the lever that opens it. Once in the castle, the first room contains a few breakables but nothing else of note. Continue into the next room where you will be greeted by Ugduk, the Orc mercenary that you spoke to in Coming Home:
- "I told you we'd meet again, Warrior. Let's hope the Queen shows you the same mercy you showed me."
Before speaking to the Queen, go underneath the platform section to find a large breakable and another wooden chest. You can speak to the various mercenaries guarding the room if you please, as you head up the stairs, look to your right to find a chain that will open the secret area. Pull it and it will open a hidden wall at the bottom of the stairs, the secret area contains a breakable pot and a silver chest.
Speaking to the QueenEdit
Head back up the stairs to speak to the Queen:
- "So, you're the one they call <PlayerName>? The one who's been killing all my men?"
Player Dialogue | Urzoga's Dialogue | Player Dialogue |
---|---|---|
Your men aren't worth the coin you paid for them. | "They are the best I could find. Admittedly, that's not saying much. That still doesn't give you the right to kill them." | Nor them the right to burn down my town. |
Yes, I am. | "You admit to your crimes, then?" | You can add "regicide" to the list! / I only acted in my defense, and that of my town. |
Either option leads to:
- "So, you say you're from here. How is it that we've never met?"
- Your grandfather was still king when I left.
- "I see. Well, my grandfather could count on loyal soldiers to defend his realm. Most of them died with him during the Great War, fighting for an Empire that has never given much of a damn about us. I am forced to rely on mercenaries who are willing to work for a pittance, which is all I can afford. With these, I have to defend the realm against the constant attacks from the Greencap Bandits. And now, it seems we also need to fight goblins and the undead. All of that costs money...a lot of money. When a town doesn't pay, I must act. That said, the fire was a complete accident. I never told anyone to break the statue. For that, I am truly sorry."
Player Dialogue | Urzoga's Dialogue | Player Dialogue | Urzoga's Dialogue |
---|---|---|---|
I'll help you deal with your foes. | "Thank you, <PlayerName>. Wanum here will accompany you back to your town and serve as my emissary. You must have more questions for me..." | N/A | N/A |
I accept your apology. | "Given the circumstances, I'll overlook your crimes of violence against my men..." | Thank you. | "Don't thank me yet. I will still need your help against my enemies. Wanum here will be my emissary." |
You don't say... | "In exchange, I expect you to help me against my enemies. Wanum here will serve as my emissary. You must have more questions for me..." | N/A | N/A |
You can then ask her questions:
Player Dialogue | Urzoga's Dialogue | Player Dialogue | Urzoga's Dialogue |
---|---|---|---|
Did your men find anything in that statue? | "My men brought back some enchanted stones and an ancient scroll, which they found inside the destroyed statue. Do you think the undead might be after these artifacts? Should we get rid of them? |
No, let's see if they come back first. | N/A |
When did the undead attack start? | "Right after the raid on your town...do you think there is a link?" | Something got out when the statue was destroyed. | N/A |
Tell me more about those bandits. | "The Greencaps were always a thorn in my grandfather's side, but lately they've become even more aggressive." | Any idea where their base is? | "If we did, there would be no problem. Maybe you can discover where they hide." |
Tell me more about those goblins. | "There's been an increase in Goblin attacks over the past few months...could be due to a harsh winter, or overpopulation. Hard to tell. There is an imperial envoy in your town. Gaius Platorius. He can tell you more about them." | N/A | N/A |
What happened to your father? | "I do not speak of him. Never mention him again." | Okay, I won't. | N/A |
- Nothing more for now.
- "Keep Wanum up to date with any new information. He will relay it to me. Take care, <PlayerName>. We'll meet again, Warrior."
The quest will then end.
EnemiesEdit
- Skeleton Guardian x 6
- Wights x 3
- Outcast Novice x 1