Alans Nanes | |
---|---|
Role(s) | Designer, Writer |
Alias(es) | slateman rpggamedev |
Alan Nanes is the Design Director at Bethesda Game Studios, with credits on The Elder Scrolls, Fallout, and Starfield. Nanes' tenure at the company began in the in February 2002 and continues to present day.
CreditsEdit
- The Elder Scrolls III: Morrowind — Quality Assurance / Special Thanks To
- The Elder Scrolls III: Morrowind - Tribunal — Quality Assurance
- The Elder Scrolls III: Morrowind - Bloodmoon — Quality Assurance
- The Elder Scrolls III: Morrowind - Game of the Year Edition — Quality Assurance Lead / Special Thanks To
- The Elder Scrolls IV: Oblivion — Quest Design
- The Elder Scrolls IV: Oblivion - Wizard's Tower — Lead Designer
- The Elder Scrolls IV: Oblivion - Vile Lair — Lead Designer
- The Elder Scrolls IV: Oblivion - Shivering Isles — Quest Design
- The Elder Scrolls V: Skyrim — Quest Design & Writing
- The Elder Scrolls V: Skyrim - Dawnguard — Quest Design & Writing
- The Elder Scrolls V: Skyrim - Dragonborn — Quest Design & Writing
- The Elder Scrolls: Blades — Additional Writing
Known ContributionsEdit
- Oblivion — Alan authored the side quests: Where Spirits Have Lease, The Forlorn Watchman, A Brush with Death, Seeking Your Roots, and Corruption and Conscience.
- Skyrim — Alan authored and implemented the design for the city of Riften and the Thieves Guild.
- Dawnguard — Alan authored the encounter with Jiub in the Soul Cairn.
Texts AuthoredEdit
This list is non-exhaustive and includes only texts which have been confirmed to be written, fully or partially, by Nanes.
InterviewsEdit
- Dec 2010: Meet the Devs of Skyrim
- May 2023: Writing the Worlds of Bethesda