Fend off the last of Seht's people
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The Ruined City: Brass Fortress Market SquareEdit
The Brass Fortress Market Square is a location in The Ruined City, unlocked by completing The Halls of Regulation. After entering the city, you'll have to engage in battle with the people of the city. After selecting the battle, you'll be told that "All Neutral cards have Prophecy." Additionally, as you begin, you'll be warned that "The cultists' machines are ready to leap to their defense." Once you complete it for the first time, you'll receive a playset of Clockwork Apostle.
DialogueEdit
- Pre-match:
- Laaneth: "Is that... by Azura, it is! After all these centuries... there are still people down there! They must be the last of Sotha Sil's worshippers. Careful, I think they see us."
- Galyn: "Look, there — More outlanders! To arms, friends! Defend the city!"
- Post-match:
- Laaneth: "Peace! We mean you no harm."
- Galyn: "We thought you were with the other outlanders. They raided our settlement, and stole our most precious artifact: A star crystal containing Sotha Sil's last memory."
- Laaneth: "Other outlanders... He must mean the treasure hunters you fought with. Maybe they have Swims. Which way did they go?"
- Galyn: "That way, into the Mire Mechanica. Please, return our relic.
Game SettingsEdit
Player starts with a Brass Fortress on board.
Opponent DecklistEdit
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Dwarven Spider | Creature (Dwemer) | 0 | 0 | 3 | Common | Guard | |
1 | Healing Hands | Action | 0 | – | – | Common | Heal a creature, then give it +1/+1. | |
1 | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
1 | Enraged Mudcrab | Creature (Mudcrab) | 1 | 2 | 1 | Common | ||
1 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
1 | Healing Potion | Action | 2 | – | – | Common | Prophecy Gain 5 health. |
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2 | Mudcrab Anklesnapper | Creature (Mudcrab) | 2 | 3 | 2 | Common | Summon: Deal 1 damage to your opponent. | |
2 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
1 | Artaeum Savant | Creature (High Elf) | 3 | 1 | 4 | Epic | After you play an action, give a random friendly creature +1/+1. | |
2 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
3 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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2 | Dormant Centurion | Creature (Dwemer) | 3 | 3 | 5 | Common | Dormant Centurion can't attack unless you've played an action this turn. | |
3 | Dwarven Sphere | Creature (Dwemer) | 3 | 2 | 3 | Common | Summon: Shackle an enemy creature. | |
1 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Common | Summon: Give a creature +2/+1. | |
1 | Galyn the Shelterer | Creature (Dark Elf) | 3 | 3 | 3 | Legendary | Summon: Choose a creature or item in your hand. Shuffle three copies of it with +3/+3 into your deck. | |
2 | Ageless Automaton | Creature (Dwemer) | 4 | 2 | 5 | Rare | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | |
1 | Edict of Azura | Action | 4 | – | – | Epic | Destroy an enemy creature or support. | |
2 | Ferocious Dreugh | Creature (Dreugh) | 4 | 3 | 5 | Common | ||
1 | Glass Helm of Remedy | Item | 4 | – | – | Common | +0/+4 Summon: You gain 4 health. |
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2 | Kagouti Fabricant | Creature (Fabricant) | 4 | 3 | 3 | Common | Summon: If you have a card in play, summon a Kagouti Fabricant in the other lane. | |
1 | Knife to the Throat | Action | 4 | – | – | Common | Silence a creature. Draw a card. |
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1 | Merchant's Camel | Creature (Beast) | 4 | 1 | 4 | Common | Summon: Look at the top three cards of your deck. Draw one and discard the others. | |
1 | Slaughterfish Spawning | Action | 4 | – | – | Rare | Summon a Slaughterfish in each lane. | |
2 | Hulking Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Summon: If you have a card in play, +3/+3. | |
2 | Clockwork Apostle | Creature (High Elf) | 7 | 3 | 3 | Common | Summon: Give another friendly creature +4/+4. It becomes . |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Execute | Action | 1 | – | – | Common | Destroy a creature with 2 power or less. | |
2 | Mudcrab Anklesnapper | Creature (Mudcrab) | 2 | 3 | 2 | Common | Summon: Deal 1 damage to your opponent. | |
2 | Ravenous Crocodile | Creature (Reptile) | 2 | 3 | 4 | Common | Summon: You must deal 2 damage to a friendly creature. | |
2 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
2 | Barded Guar | Creature (Reptile) | 3 | 3 | 3 | Common | Summon: Give a creature Guard. | |
2 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
2 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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2 | Dwarven Sphere | Creature (Dwemer) | 3 | 2 | 3 | Common | Summon: Shackle an enemy creature. | |
1 | Galyn the Shelterer | Creature (Dark Elf) | 3 | 3 | 3 | Legendary | Summon: Choose a creature or item in your hand. Shuffle three copies of it with +3/+3 into your deck. | |
2 | Mechanical Ally | Creature (Dwemer) | 3 | 3 | 3 | Epic | Summon: Summon a Spider Worker if the top card of your deck is . | |
3 | Dwarven Dynamo | Creature (Dwemer) | 4 | 2 | 1 | Rare | Summon: Give another creature +3/+3 and Guard. | |
3 | Kagouti Fabricant | Creature (Fabricant) | 4 | 3 | 3 | Common | Summon: If you have a card in play, summon a Kagouti Fabricant in the other lane. | |
1 | Slaughterfish Spawning | Action | 4 | – | – | Rare | Summon a Slaughterfish in each lane. | |
1 | Abandoned Imperfect | Support | 5 | – | – | Rare | Ongoing
Treasure Hunt - Three cards: Sacrifice Abandoned Imperfect to summon an 8/8 Awakened Imperfect with Breakthrough and Guard to the lane of your choice. |
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1 | Barbas | Creature (Daedra, Beast) | 5 | 3 | 3 | Legendary | Summon: Choose one: Stay: Gains +1/+1 and Guard. Fetch: Put a random Daedra into your hand. Roll Over: Gains Charge |
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1 | Gristlehide Dreugh | Creature (Dreugh) | 5 | 3 | 5 | Common | When Gristlehide Dreugh takes damage and survives, draw a card. | |
3 | Hulking Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Summon: If you have a card in play, +3/+3. | |
1 | Stronghold Eradicator | Creature (Dwemer) | 5 | 6 | 6 | Epic | Summon: Give all enemy creatures in this lane Guard. | |
2 | Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | Common | Breakthrough | |
1 | Clockwork Apostle | Creature (High Elf) | 7 | 3 | 3 | Common | Summon: Give another friendly creature +4/+4. It becomes . | |
2 | Dwarven Centurion | Creature (Dwemer) | 7 | 6 | 8 | Epic | Breakthrough When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand. |
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1 | Journey to Sovngarde | Action | 7 | – | – | Legendary | Shuffle all creatures from your discard pile into your deck, and give them +5/+5. | |
1 | Dawn's Wrath | Action | 8 | – | – | Legendary | Destroy all creatures in a lane. |
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Next: Mire Mechanica |