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Fight Markam Hawksmire at the docks.
Episode: Enter the Shadows
Opponent Name: Markam Hawksmire
Opponent Class: WillpowerEndurance Spellsword
Lanes: Water/Dock
Starting Health: 30
Special Conditions: Markam starts with the Time is Running Out! support.
Water Lane: When a creature enters this lane, Shackle it.
Dock Lane: After a creature is attacked here, it falls into the water.
Story Characters: Markam Hawksmire
Previous Quest: Temple of Akatosh
Next Quest: Welcome to the Brotherhood
Reward: The Black Dragon
 
The Docks

Enter the Shadows: DocksEdit

Docks is a location in Wayrest. It is unlocked by completing the Temple of Akatosh. It is the final battle of the Enter the Shadows episode.

Markam Hawksmire begins with the support card Time is Running Out! in play, meaning you have to defeat him within ten turns.

DialogueEdit

Pre-match

Markam Hawksmire: "The assassin has found me! To arms men!"

Game Hints

"You must defeat Markam quickly before he escapes. Try not to fall in the water!"
"Your target is escaping. Assassinate him before his ship leaves."

Opponent's DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
1x   Healing Hands Action 0 1  Common Heal a creature, then give it +1/+1.
1x   Descendant of Alkosh Creature (Khajiit) 1 1 1 4  Legendary Pilfer: +1/+1 and gains a random Keyword.
1x   Execute Action 1 1  Common Destroy a creature with 2 power or less.
2x   Marked Man Creature (Imperial) 1 1 1 1  Common Summon: Put a 0/2 Makeshift Defenses with Guard into your hand.
1x   Sunhold Medic Creature (High Elf) 1 1 1 1  Common Summon: Give a creature +0/+2.
3x   Cathay-raht Veteran Creature (Khajiit) 2 1 5 1  Common
1x   Enchanted Plate Item 2 1  Common +0/+3
Summon: Draw a card.
1x   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
2x   Healing Potion   Action 2 1  Common Prophecy
Gain 5 health.
1x   Legion Shield Item 2 2  Rare Guard
+1/+3
2x   Oldgate Warden Creature (Breton) 2 0 5 1  Common Guard, Regenerate
1x   Bruma Armorer Creature (Imperial) 3 2 2 2  Rare When you summon another creature, give it +0/+2.
1x   Imperial Armor Item 3 1  Common +0/+6
2x   Imperial Legionnaire Creature (Imperial) 3 3 4 1  Common
2x   Riverhold Escort Creature (Khajiit) 3 1 6 2  Rare Guard
Pilfer: Move.
1x   Archein Venomtongue Creature (Argonian) 4 1 4 2  Rare Lethal
Slay: Gain +1 max magicka.
1x   Northpoint Captain Creature (Breton) 4 4 2 2  Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
2x   Knight of the Hour   Creature (Imperial) 5 3 3 1  Common Prophecy, Guard
Summon: You gain 3 health.
1x   Piercing Javelin   Action 5 1  Common Prophecy
Destroy a creature.
1x   Watch Commander Creature (Imperial) 5 4 4 2  Rare Summon: Give all friendly Guards +1/+2.
2x   Legion Praefect Creature (Imperial) 7 4 4 1  Common Summon: Give other friendly creatures +1/+1.
Master
Quantity   Name Type (Subtype)         Ability
2x   Execute Action 1 1  Common Destroy a creature with 2 power or less.
1x   Enchanted Plate Item 2 1  Common +0/+3
Summon: Draw a card.
2x   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
2x   Healing Potion   Action 2 1  Common Prophecy
Gain 5 health.
2x   Oldgate Warden Creature (Breton) 2 0 5 1  Common Guard, Regenerate
1x   Wind Keep Spellsword Creature (Breton) 2 2 2 1  Common Ward
1x   Bruma Armorer Creature (Imperial) 3 2 2 2  Rare When you summon another creature, give it +0/+2.
2x   Riverhold Escort Creature (Khajiit) 3 1 6 2  Rare Guard
Pilfer: Move.
2x   Hive Defender Creature (Kwama) 4 3 6 2  Rare Guard
2x   Northpoint Captain Creature (Breton) 4 4 2 2  Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
2x   Preserver of the Root Creature (Argonian) 4 4 4 3  Epic +2/+2 and Guard while you have 7 or more max magicka.
1x   Divine Fervor Support 5 3  Epic Ongoing
Friendly creatures have +1/+1.
3x   Knight of the Hour   Creature (Imperial) 5 3 3 1  Common Prophecy, Guard
Summon: You gain 3 health.
3x   Piercing Javelin   Action 5 1  Common Prophecy
Destroy a creature.
2x   Pillaging Tribune Creature (Imperial) 5 5 4 3  Epic Summon: Give a friendly creature Drain this turn.
1x   Watch Commander Creature (Imperial) 5 4 4 2  Rare Summon: Give all friendly Guards +1/+2.
1x   Auroran Sentry Creature (Daedra) 8 5 7 4  Legendary Guard
When Auroran Sentry is dealt damage, you gain that much health.


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