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Legends:Drain

< Legends: Card Effects
Drain
Keyword
LG-icon-Drain.png
First Appearance Core Set
Card Appearance Creatures, Items
Description When a card with Drain deals damage on your turn, you also gain that much health.
Statistics Willpower 4Agility 10Endurance 7Dual Attribute 3Triple Attribute 3
This count includes unobtainable and untrained cards and cards that change during play.

Drain is a keyword that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. When a card with Drain deals damage on your turn, you also gain that much health (also referred to as life).
The health gain also works when the creature is given an item or action that adds the ability to do instant damage. This makes Drain an easy way to gain back health when you are on the brink of death and can be used to stabilize your board control in the later stages of the match. To gain back health without destroying the opponent's Rune and possibly trigger their Prophecies, attacking a defending creature can be a better alternative. Drain is predominantly associated with Agility and Endurance and in a lesser extent with Willpower. Creatures with the keyword can be recognized by their Drain icon at the bottom of the card.

SynergiesEdit

  • Battle: All damage dealt in Battle will also be gained in health.
  • Ward: Warded creatures absorb all incoming damage and no health gain will occur.

Cards with DrainEdit

Name Type (Subtype) Attribute/Class         Text
  Ageless Vampire Creature (Vampire)   Endurance 5 5 5 2  Rare Drain
  Apex Wolf Creature (Wolf)   Willpower 6 4 4 3  Epic Breakthrough, Drain
Last Gasp: Draw the top creature of your deck and give it Breakthrough and Drain.
  Ayrenn, Dominion Queen Creature (High Elf)     Aldmeri Dominion 8 6 6 4  Legendary Drain
Summon: Draw a random action from your discard pile.
When you draw an action on your turn, deal 1 damage to your opponent.
  Barrow Stalker Creature (Vampire)   Endurance 2 2 3 2  Rare Drain, Guard
  Black Hand Messenger Creature (Dark Elf)    Assassin 3 0 2 3  Epic Drain
Summon: Deal 2 damage to a creature.
Last Gasp: Deal 2 damage to your opponent.
  Blighted Werebat Creature (Beast)   Agility 5 4 4 3  Epic Drain
At the end of your turn, if you have a creature with 5 power or more, deal 2 damage to your opponent.
  Brynjolf Creature (Nord)   Agility 5 4 5 4  Legendary Drain
When a friendly creature Pilfers or Drains, gain 1 magicka this turn.
  Cheydinhal Sapper Creature (Imperial)   Willpower 1 1 3 1  Common Drain
  Clockwork Scorpion Creature (Fabricant)   Agility 6 3 7 1  Common Drain, Lethal
  Dagoth Ur Creature (God)     House Dagoth 12 8 8 4  Legendary Breakthrough, Charge, Drain, Guard, Lethal, Ward
  Dark Seducer Creature (Daedra)   Endurance 8 7 7 3  Epic Drain, Guard
Dark Seducer Drains on both turns.
  Death Scythe Action     House Telvanni 1 3  Epic Drain
Deal damage to a creature equal to the number of creatures that died this turn.
  Dominion Battlereeve Creature (High Elf)     Aldmeri Dominion 3 3 3 2  Rare Drain
Summon, Last Gasp, and Slay: Deal 1 damage to your opponent.
  Ebonheart Oracle Creature (Imperial)   Willpower 5 3 5 4  Legendary Drain
Double the amount of health you gain.
  Gateslayer Axe Item   Neutral 2 4  Legendary Drain
+3/+3
Last Gasp: Return Gateslayer Axe to your hand.
  Giant Bat Creature (Beast)   Agility 3 2 2 1  Common Charge, Drain
  Golden Initiate Creature (Daedra)   Willpower 3 3 3 1  Common Prophecy, Drain
  Grim Shield-Brother Creature (Werewolf)   Endurance 3 3 4 1  Common Drain
  Hand of Dagoth Creature (Ash Creature)     House Dagoth 5 5 4 3  Epic Breakthrough, Drain, Ward
  Imbued Khajiit Creature (Khajiit)   Willpower 3 2 4 1  Common Drain
When Imbued Khajiit is Consumed, give the consuming creature +1/+1 and Drain.
  Mehrunes Dagon's Seducer Creature (Daedra)   Willpower 4 3 6 2  Rare Breakthrough, Drain
  Moonlight Werebat Creature (Beast)   Agility 4 4 2 3  Epic Prophecy, Drain
  Night Shadow Creature (Vampire)   Endurance 6 6 5 3  Epic Breakthrough, Drain
  Night Talon Lord Creature (Vampire)   Endurance 9 8 8 4  Legendary Drain
Slay: Summon the slain creature.
  Nix-Hound Fabricant Creature (Fabricant)   Agility 4 3 3 1  Common Drain
Summon: If you have a   card in play, Shackle an enemy creature.
  Palace Prowler Creature (Khajiit)   Agility 1 1 1 1  Common Drain
Pilfer: Gain 1 magicka this turn.
  Protector of the Mane Creature (Khajiit)    Monk 5 4 4 3  Epic Drain, Guard
When you gain health, Protector of the Mane gains +1/+1.
  Quarra Clan Bloodkin Creature (Vampire)   Endurance 2 1 5 1  Common Drain
  Queen Barenziah Creature (Dark Elf)    Assassin 4 6 3 4  Legendary Drain
Summon: Give all other friendly creatures in this lane Guard.
  Quin'rawl Burglar Creature (Khajiit)   Agility 6 4 4 4  Legendary Drain
Pilfer: +4/+4
  Redoran Forerunner Creature (Dark Elf)     House Redoran 2 1 1 2  Rare Charge, Drain, Ward
  Risen Fabricant Creature (Fabricant)   Neutral 5 5 5 1  Common Drain
  Smuggler Underboss Creature (Breton)     House Hlaalu 4 4 3 3  Epic Drain
At the end of your turn, if you played three cards this turn, Smuggler Underboss is immune to damage until your next turn.
  Undying Dragon Creature (Dragon)   Willpower 6 5 5 4  Legendary Drain
+5/+5 while you have 30 or more health.
  Vivec City Pilgrim Creature (Nord)   Willpower 2 2 2 1  Common Drain
Exalt 3:
+2/+2
  Volkihar Lord Creature (Vampire)   Endurance 9 7 7 4  Legendary Drain
  Voracious Spriggan Creature (Spriggan)   Agility 1 2 1 1  Common Drain
  Will-o-the-Wisp Creature (Spirit)   Agility 2 3 2 1  Common Drain

Cards associated with DrainEdit

Name Type (Subtype) Attribute/Class         Text
  Auridon Paladin Creature (High Elf)   Willpower 4 4 4 1  Common When you play an action, Auridon Paladin gains Drain this turn.
  Bloodline Outcast Creature (Vampire)   Endurance 7 7 7 1  Common When a creature dies, Bloodline Outcast gains Drain this turn.
  Clockwork Dragon Creature (Dragon)   Neutral 5 4 4 3  Epic Summon: If Clockwork Dragon is in the left lane, +2/+0 and Drain. Otherwise, +0/+2 and Guard.
  Daedric Titan Creature (Daedra)   Agility 5 6 4 3  Epic While you have another creature in each line, Daedric Titan has Drain and your opponent can't target it with actions.
  Dark Mane Creature (Khajiit)    Monk 2 2 3 3  Epic When you summon a creature in this lane, if it's full, Dark Mane moves.
When Dark Mane moves, it gains +2/+0 and Drain this turn.
  Dominion Oathman Creature (High Elf)   Agility 1 2 2 1  Common Summon: If you have a...
  card in play, Drain.
  card in play, deal 2 damage to your opponent.
  Doomfang Ally Creature (Reachman)   Neutral 3 3 3 2  Rare Summon: If the top card of your deck is...
 : +2/+0
 : Ward
 : Drain
 : Lethal
 : +0/+2
  Monk's Strike Action    Monk 4 2  Rare Move a friendly creature and give it +3/+0 and Drain this turn.
  Moonphase Suthay Creature (Khajiit)   Agility 3 2 2 1  Common Wax: +1/+1 and Drain.
Wane: Draw a card.
  Pillaging Tribune Creature (Imperial)   Willpower 5 5 4 3  Epic Summon: Give a friendly creature Drain this turn.
  Ravenous Hunger Creature (Daedra)   Willpower 2 4 1 3  Epic Summon: Gains Drain if there is an enemy creature in this lane.
  Ruthless Freebooter Creature (Khajiit)   Agility 2 2 2 1  Common Treasure HuntDrain: +1/+1 and Drain.
Treasure HuntLethal: +1/+1 and Lethal.
  Snake Tooth Necklace Item   Agility 2 2  Rare +1/+1
Summon: Give the wielder Drain this turn.
  The Ultimate Heist Action   Agility 12 3  Epic Costs 3 less for each time you've Pilfered or Drained this turn.
Deal damage to your opponent destroying their front rune. Steal the card drawn from the rune. If it's a Prophecy, you may play it for free.

NotesEdit