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Legends:Exalt

< Legends: Card Effects
Exalt
Card Effect
First Appearance Houses of Morrowind
Card Appearance Creatures
Description When you play a card with Exalt, you may pay its Exalt cost for a bonus effect. A card whose Exalt ability has been triggered is called Exalted.
Statistics Intelligence 6Willpower 4Endurance 5Triple Attribute 2
This count includes unobtainable and untrained cards and cards that change during play.

Exalt is a card effect that can be found on Creatures in the Elder Scrolls Legends that first appeared in the Houses of Morrowind expansion. When you play a card with Exalt, you may pay its Exalt cost for a bonus effect. A card whose Exalt ability has been triggered is called Exalted.

Cards with ExaltEdit

Name Type (Subtype) Attribute/Class         Text
  Almalexia Creature (God)   Endurance 7 6 6 4  Legendary Exalt 3: +6/+6.
Friendly Exalted creatures are immune to damage.
  Almalexia's Disciple Creature (Dark Elf)   Endurance 2 2 3 2  Rare Exalt 2: Heal all friendly creatures.
  Archcanon Saryoni Creature (Dark Elf)     Tribunal Temple 4 3 3 4  Legendary Summon: Choose a blessing from one of the Tribunal gods.
Exalt 3: Gain all three blessings instead.
  Clockwork City Pilgrim Creature (High Elf)   Intelligence 3 3 3 1  Common Guard
Exalt 3: +2/+2.
  Enamor's Keeper Creature (Dark Elf)   Intelligence 3 4 3 4  Legendary Exalt 4: Equip a +5/+0 Heirloom Greatsword to Enamor's Keeper.
  Ghostgate Defender Creature (Dark Elf)   Intelligence 1 1 3 2  Rare Guard
Exalt 3: Deal 2 damage to a creature.
  Grand Inquisitor Creature (Dark Elf)   Willpower 4 2 3 2  Rare Exalt 4: +3/+3.
Summon: Destroy a creature with less power than Grand Inquisitor.
  Indomitable Ordinator Creature (Dark Elf)   Endurance 5 5 5 3  Epic Guard
Exalt 1:
Your opponent can't target Indomitable Ordinator with actions.
  Light of the Three Creature (Dark Elf)   Willpower 5 4 4 3  Epic Exalt 2: Give other friendly creatures in this lane +2/+2.
  Mournhold Pilgrim Creature (Dark Elf)   Endurance 4 4 4 1  Common Regenerate
Exalt 3:
+2/+2
  Ordinator of the Almsivi Creature (Dark Elf)     Tribunal Temple 2 3 3 3  Epic Guard
Exalt 3: +2/+2
Ordinator of the Almsivi is permanently Shackled unless you have an Exalted creature in play.
  Poetic Armiger Creature (Dark Elf)   Intelligence 2 2 3 2  Rare Exalt 1: Gain a random Keyword.
  Prophet of Bones Creature (Dark Elf)   Endurance 1 2 1 3  Epic Exalt 5: Fill this lane with 1/1 Risen Dead with Guard.
  Sotha Sil Creature (God)   Intelligence 9 4 4 4  Legendary Exalt 3: +4/+4
At the end of your turn, if you have an Exalted creature in play, summon an Awakened Imperfect.
  Temple Conjurer Creature (Dark Elf)   Intelligence 2 2 2 2  Rare Exalt 3: Summon a 5/3 Flame Atronach with Breakthrough.
  Vivec Creature (God)   Willpower 5 5 5 4  Legendary Exalt 3: +5/+5
While you have an Exalted creature in play, you can't lose the game.
  Vivec City Pilgrim Creature (Nord)   Willpower 2 2 2 1  Common Drain
Exalt 3:
+2/+2

Cards associated with ExaltEdit

Name Type (Subtype) Attribute/Class         Text
  Temple Patriarch Creature (Dark Elf)     Tribunal Temple 6 5 5 2  Rare Summon: Trigger the Exalt of each friendly creature.