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Oblivion:Mehrunes Razor

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Mehrunes Razor
Daedric Artifact: Mehrunes Razor (xx005FBE)
(All statistics are for level 20+ version)
(lore page)
Type Dagger One Hand
Editor ID DL9MehrunesRazor##
Statistics
Damage Damage 19
Damage Damage 19 Health Health 1200
Speed 1.4
Speed 1.4 Reach 0.8
Weight Weight 9 Value Value 6365
Enchantment
Disintegrate Armor 15 pts for 7 secs
Daedric Banishing on Strike
Charge/Cost = Uses 8000/163=49
Remastered
Oblivion
Mehrunes Razor
Mehrunes Razor
Mehrunes Razor, with its sheath

Mehrunes Razor is an artifact dagger, the signature token of Mehrunes Dagon. The weapon has been locked away in Varsa Baalim buried underneath Sundercliff Watch.

Its brown leather sheath has a Daedric "O" placed upon it, the Oht. Its metal blade is separated from the hilt by a darker metal guard. On the end is a dark round stone pommel.

The dagger alone does good damage (depending on your level, its base damage is between that of a Steel Dagger and Daedric Dagger; its reach is slightly longer than a standard dagger). The most unusual aspect of this dagger, however, is the Daedric Banishing enchantment, which has a chance of instantly killing its target.

The chance that Daedric Banishing instantly kills is based upon your luck and is not leveled. The equation for it is: DeathChance = PlayerLuck * 0.05

DeathChance is at least 1 and at most 10. The script then generates a random number from 0 to 99; if the random number is less than or equal to DeathChance, the dagger kills instantly. Therefore, if your luck is 20 or less, you have a 2% chance of instant death; if your luck is 100, the chance is 6%; with luck boosted to 200, the chance becomes 11%.

The script attached to the dagger ensures that NPCs tagged as Essential or in the Creature Faction will never be banished. The latter exclusion is intended specifically to protect Mehrunes Dagon himself.

Even when the message upon successful Daedric Banishing says Mehrunes Dagon "claims the soul", Soul Trap effects still work perfectly normally.


Related QuestsEdit

Leveled StatisticsEdit

Object ID Level         Charge / Cost = Uses Effects
  xx001AB0 1 3 200 3425 7 8000/39=205 Disintegrate Armor 5 pts for 3 secs
Daedric Banishing on Strike
xx005FB8 2-4 4 300 3440 9 8000/39=205 Disintegrate Armor 5 pts for 3 secs
Daedric Banishing on Strike
xx005FB9 5-6 5 400 3465 11 8000/39=205 Disintegrate Armor 5 pts for 3 secs
Daedric Banishing on Strike
xx005FBA 7-9 6 500 3578 13 8000/84=95 Disintegrate Armor 10 pts for 5 secs
Daedric Banishing on Strike
xx005FBB 10-12 7 650 3753 15 8000/84=95 Disintegrate Armor 10 pts for 5 secs
Daedric Banishing on Strike
xx005FBC 13-15 8 700 4103 17 8000/84=95 Disintegrate Armor 10 pts for 5 secs
Daedric Banishing on Strike
xx005FBD 16-19 9 1000 4865 19 8000/163=49 Disintegrate Armor 15 pts for 7 secs
Daedric Banishing on Strike
xx005FBE 20+ 9 1200 6365 19 8000/163=49 Disintegrate Armor 15 pts for 7 secs
Daedric Banishing on Strike

NotesEdit

  • A weapon with the same appearance as Mehrunes Razor is present even without the download. It is called "Ceremonial Dagger" and has an Editor ID of MDMehrunesRazor. PC Users can obtain it using the console command player.additem 0008DA4A.
  • Comments in the script indicate that it was intended to be a 1 to 10% chance, rather than the 2 to 11% chance it ends up being.
  • Though the dagger is of Daedric origin, it cannot be given to Martin in the quest Blood of the Daedra.
  • The number of souls claimed by the Razor is counted, and shown every time it claims another soul. This count will not reset when the Razor runs out of charge.
  • When used against an enemy with reflect spell, such as a lich or a flesh atronach, it is possible to trigger yourself to be instantly killed.
  • The dagger also resurfaces in Skyrim during its relevant Daedric quest.