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Oblivion:Artifacts

< Oblivion: Items

An artifact is a unique and unusually powerful magical item. Many of the artifacts in Oblivion have appeared in previous Elder Scrolls games, as listed at the Lore article on Artifacts.

This is a list of artifacts that were added in the base game for Oblivion. For artifacts added by the Shivering Isles expansion, see its artifact page.

The definition used for artifacts on this article is that the item must meet all three of the following requirements:

  • Be unique in appearance.
  • Only appear once in the game.
  • Have a unique and/or useful enchantment.

Many of the artifacts are of Daedric origin. These items are formed from the essence of a Daedric Prince, providing the items with their power. Fifteen Daedric Artifacts in particular are identified by Martin, one for each of the fifteen Daedric quests. These artifacts are listed at Daedric Quests, and are the only artifacts that will be accepted by Martin for the Blood of the Daedra quest, even though other artifacts in the game may also be associated with Daedric Princes and therefore may be considered Daedric artifacts. These are also the only artifacts that count toward the "Artifacts Found" on your character's statistics pages.

Other artifacts are formed from the essence of an Aedra; these artifacts are known as Aedric artifacts.

In addition to the artifacts listed on this page, there are a few other items encountered in the game which could be considered artifacts, except that the items do not have an enchantment that can be used by the player. Therefore, from a gameplay perspective these items are not valuable, and their statistics are not detailed in this article. These items include:

Items that only appear once in-game but only fulfill one of the other two criteria for artifacts can be found at Unique Items.

Weapon ArtifactsEdit

Blackwater BladeEdit

Leveled Artifact: Blackwater Blade (0006B69B)
(All statistics are for level 25+ version)
(lore page)
Type Blade One Hand
Editor ID MS31BlackwaterBlade25
Statistics
  Damage 24
  Damage 24   Health 725
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 48   Value 6670
Enchantment
Absorb Fatigue 20 pts for 12 secs
Charge/Cost = Uses 8750/175=50
Remastered
Oblivion
 
Blackwater Blade
 
Blackwater Blade

The artifact Blackwater Blade is a one-handed blade, given to you by, or looted from, Selene during An Unexpected Voyage. It is similar in appearance to the fine steel longsword, but has a different pattern on the hilt, and also a different icon in the inventory.

For full leveled statistics, see the Blackwater Blade article.

ChillrendEdit

Leveled Artifact: Chillrend (00068C01)
(All statistics are for level 25+ version)
(lore page)
Type Blade One Hand
Editor ID MS18Chillrend25
Statistics
  Damage 21
  Damage 21   Health 615
Speed 1.2
Speed 1.2 Reach 0.8
  Weight 22   Value 4584
Enchantment
Frost Damage 20 pts
Weakness to Frost 35% for 20 secs
Charge/Cost = Uses 4160/52=80
Remastered
Oblivion
 
Chillrend
 
Chillrend

The ice-based artifact Chillrend is a one-handed blade given as a reward for completing the quest The Killing Field, if both sons survived. Its appearance is similar to a glass shortsword, although it has a blue hue, slightly smaller grip, and longer blade.

For full leveled statistics, see the Chillrend article.

DebaserEdit

Leveled Artifact: Debaser (0006BD85)
(All statistics are for level 25+ version)
(lore page)
Type Blade One Hand
Editor ID MS29AgarmirsSword25
Statistics
  Damage 24
  Damage 24   Health 705
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 48   Value 6028
Enchantment
Drain Willpower 30 pts for 20 secs
Drain Endurance 30 pts for 20 secs
Charge/Cost = Uses 7200/120=60
Remastered
Oblivion
 
Debaser
 
Debaser

The Debaser is found in the Imperial City, Green Emperor Way during the quest Unfriendly Competition. It is similar in shape to a fine steel shortsword but with darker coloration and engravings; also, its statistics such as speed and reach are those of a longsword, not a shortsword.

For full leveled statistics, see the Debaser article.

Dragonsword of LainlynEdit

Leveled Artifact: Dragonsword of Lainlyn
(All statistics are for level 25+ version)
(lore page)
Type Blade One Hand
Editor ID DLCBattlehornDragonsword05
Statistics
  Damage 21
  Damage 21   Health 700
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 50   Value 2000
Enchantment
Absorb Fatigue 23 pts for 5 secs
Fire Damage 25 pts on strike
Grants the Dragon Breath lesser power
Charge/Cost = Uses 6000/212=28
Remastered
Oblivion
 
Dragonsword of Lainlyn
 
Dragonsword of Lainlyn

The artifact Dragonsword of Lainlyn is a one-handed blade looted from Lord Kain during Unwanted Tenants, which is a quest that does not appear in your journal.

The sword resembles the claymore variant of Shadowrend in Shivering Isles, but is a one-handed sword instead. In Oblivion Remastered, Shadowrend was changed to use the Daedric Claymore model, making the Dragonsword of Lainlyn's design truly unique.

For full leveled statistics, see the Dragonsword of Lainlyn article.

Ebony BladeEdit

Daedric Artifact: Ebony Blade (00027109)
(lore page)
Type Blade One Hand
Editor ID DAEbonyBlade
Statistics
  Damage 23
  Damage 23   Health 800
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 46   Value 6512
Enchantment
Absorb Health 8 pts
Silence 10 secs
Charge/Cost = Uses 3700/82=45
Remastered
Oblivion
 
Ebony Blade
 
Ebony Blade

The Daedric artifact Ebony Blade is a katana (one-handed blade) that can be obtained by doing Mephala's Daedric quest.

GoldbrandEdit

Daedric Artifact: Goldbrand (00027105)
(lore page)
Type Blade One Hand
Editor ID DAGoldbrand
Statistics
  Damage 25
  Damage 25   Health 900
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 52   Value 6615
Enchantment
Fire Damage 22 pts
Charge/Cost = Uses 3000/39=76
Remastered
Oblivion
 
Goldbrand
 
Goldbrand

The Daedric artifact Goldbrand is a one-handed katana. Goldbrand is obtained by completing Boethia's Daedric quest. The blade is similar to the version found in Morrowind. See the book Tamrielic Lore for background on this item.

Mace of Molag BalEdit

Daedric Artifact: Mace of Molag Bal (00027117)
(lore page)
Type Blunt One Hand
Editor ID DAMolagBalMace
Statistics
  Damage 25
  Damage 25   Health 1500
Speed 0.9
Speed 0.9 Reach 1.0
  Weight 45   Value 4900
Enchantment
Absorb Strength 5 pts for 0 secs
Absorb Magicka 5 pts
Charge/Cost = Uses 2200/50=44
Remastered
Oblivion
 
Mace of Molag Bal
 
Mace of Molag Bal

The Mace of Molag Bal is a Daedric artifact obtained as a reward for Molag Bal's Daedric quest. See the book Tamrielic Lore for background on this item.

Mehrunes RazorEdit

Daedric Artifact: Mehrunes Razor (xx005FBE)
(All statistics are for level 20+ version)
(lore page)
Type Dagger One Hand
Editor ID DL9MehrunesRazor##
Statistics
  Damage 19
  Damage 19   Health 1200
Speed 1.4
Speed 1.4 Reach 0.8
  Weight 9   Value 6365
Enchantment
Disintegrate Armor 15 pts for 7 secs
Daedric Banishing on Strike
Charge/Cost = Uses 8000/163=49
Remastered
Oblivion
 
Mehrunes Razor
 
Mehrunes Razor
 
Mehrunes Razor, with its sheath

Mehrunes Razor is an artifact dagger, the signature token of Mehrunes Dagon. The weapon has been locked away in Varsa Baalim buried underneath Sundercliff Watch.

Its brown leather sheath has a Daedric "O" placed upon it, the Oht. Its metal blade is separated from the hilt by a darker metal guard. On the end is a dark round stone pommel.

The dagger alone does good damage (depending on your level, its base damage is between that of a Steel Dagger and Daedric Dagger; its reach is slightly longer than a standard dagger). The most unusual aspect of this dagger, however, is the Daedric Banishing enchantment, which has a chance of instantly killing its target.

The chance that Daedric Banishing instantly kills is based upon your luck and is not leveled. The equation for it is: DeathChance = PlayerLuck * 0.05

DeathChance is at least 1 and at most 10. The script then generates a random number from 0 to 99; if the random number is less than or equal to DeathChance, the dagger kills instantly. Therefore, if your luck is 20 or less, you have a 2% chance of instant death; if your luck is 100, the chance is 6%; with luck boosted to 200, the chance becomes 11%.

The script attached to the dagger ensures that NPCs tagged as Essential or in the Creature Faction will never be banished. The latter exclusion is intended specifically to protect Mehrunes Dagon himself.

Even when the message upon successful Daedric Banishing says Mehrunes Dagon "claims the soul", Soul Trap effects still work perfectly normally.


For full leveled statistics, see the Mehrunes Razor article. For more information on this weapon in general, see the lore article.

Rugdumph's SwordEdit

Artifact: Rugdumph's Sword (0000BEA6)
Type Blade Two Hand
Editor ID FGC09RugdumphSword
Statistics
  Damage 14
  Damage 14   Health 700
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 28   Value 740
Enchantment
Absorb Speechcraft 5 pts for 5 secs
Silence for 5 secs
Charge/Cost = Uses 1500/38=39
Remastered
Oblivion
 
Rugdumph's Sword
 
Rugdumph's Sword

Rugdumph's Sword is a unique two-handed sword, given to you by Lord Rugdumph gro-Shurgak as a reward for completing the quest The Noble's Daughter. It is mostly identical in shape to a silver claymore but is of shorter length and has different coloration and markings.

Despite being a two-handed weapon, its reach, weight, damage, and speed are consistent with a silver longsword.

ThornbladeEdit

Leveled Artifact: Thornblade (0006B665)
(All statistics are for level 25+ version)
Type Blade One Hand
Editor ID MS13Thornblade25
Statistics
  Damage 24
  Damage 24   Health 705
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 48   Value 6760
Enchantment
Disintegrate Armor 120 pts
Charge/Cost = Uses 9000/150=60
Remastered
Oblivion
 
The Thornblade
 
The Thornblade

The artifact Thornblade is obtained in Cheydinhal as one of the two choices of rewards for completing The Wayward Knight quest, the other reward being the Staff of Indarys.

For full leveled statistics see the Thornblade article.

UmbraEdit

Artifact: Umbra (00026B22)
(lore page)
Type Blade One Hand
Editor ID DAClavicusUmbraSword
Statistics
  Damage 28
  Damage 28   Health 700
Speed 1.0
Speed 1.0 Reach 1.0
  Weight 45   Value 5508
Enchantment
Soul Trap 120 secs
Charge/Cost = Uses 2500/20=125
Remastered
Oblivion
 
Umbra
 
Umbra

The artifact Umbra is an enchanted sword obtained by slaying its wielder, as in Morrowind. This time, however, it is a one-handed weapon carried by Umbra, a female Wood Elf located in Vindasel. She and the sword are encountered during Clavicus Vile's Daedric quest.

Although this sword is associated with a Daedric quest, it is not considered a Daedric artifact for the quest Blood of the Daedra or for your character's statistics page. See the book Tamrielic Lore for background on this item.

For more information, see the lore article or the main article on the sword found in the game.

VolendrungEdit

Daedric Artifact: Volendrung (0009DB4F)
(lore page)
Type Blunt Two Hand
Editor ID DAVolendrung
Statistics
  Damage 20
  Damage 20   Health 3200
Speed 0.7
Speed 0.7 Reach 1.3
  Weight 60   Value 5362
Enchantment
Drain Health 5 pts for 20 secs
Paralyze 3 secs
Charge/Cost = Uses 2500/156=16
Remastered
Oblivion
 
Volendrung
 
Volendrung

The Daedric artifact Volendrung is a gigantic and powerful two-handed Dwemer warhammer that can be obtained as the reward for Malacath's Daedric quest. It is enchanted with Drain Health and Paralyze.

For details, see the Volendrung page.

WitsplinterEdit

Leveled Artifact: Witsplinter (0006B1C4)
(All statistics are for level 25+ version)
(lore page)
Type Blade One Hand
Editor ID MS04Witsplinter25
Statistics
  Damage 19
  Damage 19   Health 532
Speed 1.4
Speed 1.4 Reach 0.6
  Weight 10   Value 3895
Enchantment
Damage Magicka 35 pts
Drain Intelligence 10 pts for 20 secs
Charge/Cost = Uses 2940/49=60
Remastered
Oblivion
 
Witsplinter
 
Witsplinter

Witsplinter is a dagger used by Faustina Cartia, leader of the Sirens gang in Anvil. You meet Faustina and have an opportunity to acquire Witsplinter during The Siren's Deception quest. The dagger looks like an Elven dagger but has different markings and engravings, as well as a slightly shorter handle and the gold tint of the handle replaced with red. Its statistics are dependent upon your character's level at the time when you obtain it.

For full leveled statistics, see the Witsplinter article.

Armor ArtifactsEdit

Apron of AdroitnessEdit

Leveled Artifact: Apron of Adroitness (000C5B4F)
(All statistics are for level 25+ version)
Type Cuirass, Light Armor
Editor ID MS14RytheApronAd25
Statistics
  Rating 12.5
  Rating 12.5   Health 1100
  Weight 15   Value 3800
Enchantment
Fortify Agility 10 pts
Fortify Intelligence 10 pts
Remastered
Oblivion
 
The Apron of Adroitness
 
The Apron of Adroitness

The Apron of Adroitness is given as a reward for completing the quest A Brush with Death.

For full leveled statistics, see the Apron of Adroitness article.

Ayleid Crown of LindaiEdit

Leveled Artifact: Ayleid Crown of Lindai (000BE5D4)
(All statistics are for level 25+ version)
Type Light Helmet
Editor ID MS27LindaiAyleidCrown25
Statistics
  Rating 0
  Rating 0   Health 400
  Weight 1   Value 8350
Enchantment
Fortify Alteration 15 pts
Fortify Illusion 15 pts
Resist Magic 35%
Remastered
Oblivion
 
The Ayleid Crown of Lindai
 
The Ayleid Crown of Lindai

The Ayleid Crown of Lindai is a unique light helmet found in the ruins of Lindai during the Secrets of the Ayleids quest.

For more information, including full leveled statistics, see the Ayleid Crown of Lindai article.

Ayleid Crown of NenalataEdit

Leveled Artifact: Ayleid Crown of Nenalata (000BE5D9)
(All statistics are for level 25+ version)
(lore page)
Type Light Helmet
Editor ID MS27NenalataAyleidCrown25
Statistics
  Rating 0
  Rating 0   Health 344
  Weight 1   Value 13100
Enchantment
Fortify Alteration 15 pts
Fortify Conjuration 15 pts
Reflect Spell 25%
Remastered
Oblivion
 
The Ayleid Crown of Nenalata
 
The Ayleid Crown of Nenalata

The Ayleid Crown of Nenalata is a light helmet found in Herminia Cinna's house (Imperial City, Elven Gardens District) during the Secrets of the Ayleids quest.

For more information, including full leveled statistics, see the Ayleid Crown of Nenalata article.

Bloodworm HelmEdit

Leveled Artifact: Bloodworm Helm (0007BE43)
(All statistics are for level 25+ version)
(lore page)
Type Light Helmet
Editor ID BloodwormHelm25
Statistics
  Rating 4.5
  Rating 4.5   Health 150
  Weight 5   Value 1255
Enchantment
Fortify Conjuration 12 pts
Remastered
Oblivion
 
Bloodworm Helm
 
Bloodworm Helm

The Bloodworm Helm is a leveled light helmet encountered during The Bloodworm Helm quest in the Mages Guild questline. It must be given up after the quest and cannot subsequently be retrieved in the original game. In Oblivion Remastered, the Bloodworm Helm and the Necromancer's Amulet can both be obtained from the Arch-Mage's Night Stand after Confront the King. The level 1-4 helm also allows you to cast the apprentice-level version of the Essence Drain spell when wearing the helm.


For full leveled statistics, see the Bloodworm Helm article.

Boots of Bloody BoundingEdit

Leveled Item: Boots of Bloody Bounding (000348AC)
(All statistics are for level 30+ version)
Type Boots, Light Armor
Editor ID DBLeatherBootsReward30
Statistics
  Rating 2.0
  Rating 2.0   Health 75
  Weight 7   Value 3615
Enchantment
Fortify Acrobatics 18 pts
Fortify Blade 18 pts
Remastered
Oblivion
 
The Boots of Bloody Bounding
 
The Boots of Bloody Bounding

The Boots of Bloody Bounding are given as a reward for completing The Renegade Shadowscale, which is an optional Dark Brotherhood quest. The boots are one of the two in-game appearances of Pit Armor, a set of armor that was designed but never put in the finished game, meaning that, had the armor been added to standard loot, this item would not have qualified as an artifact.

For full leveled statistics, see the Boots of Bloody Bounding article.

Escutcheon of ChorrolEdit

Leveled Artifact: Escutcheon of Chorrol (0006BDFE)
(All statistics are for level 25+ version)
(lore page)
Type Shield, Heavy Armor
Editor ID MS16BEscutcheonofChorrol25
Statistics
  Rating 22.5
  Rating 22.5   Health 1500
  Weight 36   Value 17500
Enchantment
Fortify Endurance 10 pts
Reflect Damage 35%
Remastered
Oblivion
 
The Escutcheon of Chorrol
 
The Escutcheon of Chorrol

The Escutcheon of Chorrol is one of the possible rewards for completing the quest Sins of the Father. It closely resembles an ebony shield, but has the Chorrol emblem, the Great Oak, embossed on the front.

For full leveled statistics, see the Escutcheon of Chorrol article.

Helm of Oreyn BearclawEdit

Daedric Artifact: Helm of Oreyn Bearclaw (000A5659)
(lore page)
Type Helmet, Heavy Armor
Editor ID FGD09BearclawHelm
Statistics
  Rating 7.5
  Rating 7.5   Health 3750
  Weight 14   Value 3350
Enchantment
Fortify Agility 10 pts
Fortify Endurance 10 pts
Remastered
Oblivion
 
Helm of Oreyn Bearclaw
 
Helm of Oreyn Bearclaw

The Helm of Oreyn Bearclaw is an artifact given to you by Modryn Oreyn as a reward for completing the Fighters Guild quests, at the end of The Hist. In addition to its enchantments, this helmet is also notable for its extremely high health (for comparison, a daedric helmet has only 1350) and its unique design.

Morrowind players might recognize this as a reference to that game, being that it was the reward for a Daedric quest where the player was to eliminate the Oreyn bloodline and retrieve the helm. If you ask Modryn about the helm, he will tell you that it was retrieved by Malacath after the Daedra Prince mistakenly believed the Oreyn line to have ended but was later returned to the Oreyn family by a stranger. See the book Tamrielic Lore for more background on this item.

Masque of Clavicus VileEdit

Daedric Artifact: Masque of Clavicus Vile (000228EE)
(lore page)
Type Helmet, Heavy Armor
Editor ID DAClavicusMasque
Statistics
  Rating 7.5
  Rating 7.5   Health 750
  Weight 15   Value 3400
Enchantment
Fortify Personality 20 pts
Remastered
Oblivion
 
Masque of Clavicus Vile
 
Masque of Clavicus Vile

The Daedric artifact the Masque of Clavicus Vile is a heavy helmet that can be obtained as a reward for Clavicus Vile's Daedric quest.

See the book Tamrielic Lore for background on this item.

Saviour's HideEdit

Daedric Artifact: Saviour's Hide (00027107)
(lore page)
Type Cuirass, Light Armor
Editor ID DASaviorsHide
Statistics
  Rating 12
  Rating 12   Health 1000
  Weight 3   Value 6250
Enchantment
Resist Magic 25%
Remastered
Oblivion
 
Saviour's Hide
 
Saviour's Hide

The Daedric artifact Saviour's Hide is armor obtained as a reward for completing Hircine's Daedric quest. See the books Tamrielic Lore and Tal Marog Ker's Researches for background on this item (although some details are different, since these books were initially written for Morrowind).

Spell BreakerEdit

Daedric Artifact: Spell Breaker (000897C2)
(lore page)
Type Shield, Heavy Armor
Editor ID DASpellBreakerShield
Statistics
  Rating 17
  Rating 17   Health 1500
  Weight 18   Value 16500
Enchantment
Reflect Spell 30%
Remastered
Oblivion
 
Spell Breaker
 
Spell Breaker

Spell Breaker is a heavy shield that you can get from Peryite's Daedric quest. See the book Tamrielic Lore for background on this item (although some details are different, since this book was initially written for Morrowind).

Its stats are similar to that of an Orcish shield, though it offers slightly more protection and is significantly more durable. It also contains a powerful spell reflection enchantment. Being an item of Daedric property, it can be used to open a doorway to Mankar Camoran's Paradise during the main quest.

Clothing ArtifactsEdit

Draconian MadstoneEdit

Artifact: Draconian Madstone (0001C172, 0007304D)
(lore page)
Type Amulet
Editor ID MS12Madstone or MS12MadstoneAfter
Statistics
  Weight 1   Value 3000
Enchantment
Resist Disease 50%
Resist Poison 50%
Remastered
Oblivion
 
Draconian Madstone
 
Draconian Madstone

The Draconian Madstone is an ancient artifact of the Akaviri. Although it is said to give the user complete immunity to poison, it really only grants 50% resistance. Last seen at Pale Pass, this amulet is the objective of the quest Lifting the Vale.

The Construction Set lists two separate madstones, because the ID of the madstone changes when you give it up at the end of the quest. The weight and value in the table are actually those for the post-quest madstone (during the quest it is a weightless quest item, value 2000 gold). The appearance and enchantments are unaltered, however.

Although you must give up the Draconian Madstone at the end of the quest (in exchange for a reward), it is subsequently possible to steal it back: it is kept in a display case in the Great Hall at Bruma (opening the very hard display case is not a crime, but taking the Madstone is).

Gray Cowl of NocturnalEdit

Daedric Artifact: Gray Cowl of Nocturnal (00022E81)
(lore page)
Type Hood
Editor ID TGGrayFoxCowl
Statistics
  Weight 2   Value 0
Enchantment
Wearer becomes the Gray Fox
Detect Life 120 ft
Fortify Sneak 25 pts
Feather 200 pts
Remastered
Oblivion
 
Gray Cowl of Nocturnal
 
Gray Cowl of Nocturnal

The Daedric artifact Gray Cowl of Nocturnal is a hood that was supposedly stolen from Nocturnal over 300 years ago. Whoever wears this hood takes on the identity of the Gray Fox: the wearer's fame, infamy, and bounty all become those of the Gray Fox. Any crimes committed (or good deeds done) are attributed to the Gray Fox rather than to the character wearing the hood. The cowl can be acquired at the end of the Thieves Guild questline by completing the quest The Ultimate Heist.

See Gray Cowl of Nocturnal for more details

Jewel of the RumareEdit

Artifact: Jewel of the Rumare (000C89CB)
Type Ring
Editor ID SQ09RingReward
Statistics
  Weight 1   Value 2550
Enchantment
Water Breathing
Fortify Athletics 4 pts
Remastered
Oblivion
 
The Jewel of the Rumare
 
The Jewel of the Rumare

The Jewel of the Rumare is a ring given to you by Aelwin Merowald as a reward for completing Go Fish. Its appearance is similar to a gold ring.

Necromancer's AmuletEdit

Leveled Artifact: Necromancer's Amulet (0007BE2B)
(All statistics are for level 25+ version)
(lore page)
Type Amulet
Editor ID MGNecromancersAmulet25
Statistics
  Weight 0.4   Value 0
Enchantment
Drain Strength 25 pts
Drain Endurance 25 pts
Fortify Willpower 14 pts
Fortify Intelligence 14 pts
Fortify Conjuration 12 pts
Fortify Magicka 130 pts
Remastered
Oblivion
 
The Necromancer's Amulet
 
The Necromancer's Amulet

The Necromancer's Amulet is encountered during The Necromancer's Amulet quest, but it must be given up at the end of the quest and cannot subsequently be retrieved. In Oblivion Remastered, the Necromancer's Amulet and the Bloodworm Helm can both be obtained from the Arch-Mage's Night Stand after Confront the King. It is an artifact that has appeared in previous Elder Scrolls games.

For more information, including full leveled statistics, see the Necromancer's Amulet article.

Ring of Eidolon's EdgeEdit

Leveled Artifact: Ring of Eidolon's Edge (0006BD6F)
(All statistics are for level 25+ version)
(lore page)
Type Ring
Editor ID MS43RingofEidolonsEdge25
Statistics
  Weight 0.2   Value 3700
Enchantment
Fortify Block 15 pts
Fortify Blade 15 pts
Remastered
Oblivion
 
The Ring of Eidolon's Edge
 
The Ring of Eidolon's Edge

The Ring of Eidolon's Edge is given to you by Rosentia Gallenus as a reward for the Leyawiin side quest Whom Gods Annoy.

For full leveled statistics see the Ring of Eidolon's Edge article.

Ring of KhajiitiEdit

Daedric Artifact: Ring of Khajiiti (00027110)
(lore page)
Type Ring
Editor ID DARingKhajiiti
Statistics
  Weight 1   Value 4775
Enchantment
Chameleon 35%
Fortify Speed 10 pts
Remastered
Oblivion
 
Ring of Khajiiti
 
Ring of Khajiiti

The Daedric artifact Ring of Khajiiti is a ring that can be obtained as a reward for Meridia's Daedric quest.

See the book Tamrielic Lore for background on this item.

Ring of NamiraEdit

Daedric Artifact: Ring of Namira (0001C10A)
(lore page)
Type Ring
Editor ID DARingNamira
Statistics
  Weight 1   Value 10300
Enchantment
Reflect Damage 12%
Reflect Spell 10%
Remastered
Oblivion
 
Ring of Namira
 
Ring of Namira

The Ring of Namira is a Daedric artifact that can be obtained as a reward for successfully completing Namira's Daedric quest.

Ring of SunfireEdit

Leveled Artifact: Ring of Sunfire (0006B68D)
(All statistics are for level 25+ version)
Type Ring
Editor ID MS23RingofSunfire25
Statistics
  Weight 0.2   Value 11275
Enchantment
Reflect Spell 25%
Resist Disease 35%
Remastered
Oblivion
 
Ring of Sunfire
 
Ring of Sunfire

The Ring of Sunfire is a leveled ring obtained as a reward for completing the Imperial City quest Order of the Virtuous Blood. It provides protection against both disease and spells.

For full leveled statistics, see the Ring of Sunfire article.

Spelldrinker AmuletEdit

Leveled Artifact: Spelldrinker Amulet (00095A70)
(All statistics are for level 30+ version)
Type Amulet
Editor ID MG12Amulet30
Statistics
  Weight 0.5   Value 10450
Enchantment
Spell Absorption 26 pts
Remastered
Oblivion
 
The Spelldrinker Amulet
 
The Spelldrinker Amulet

The Spelldrinker Amulet is given on advancement to the Evoker rank after completing the Mages Guild quest Ulterior Motives.

For more information, including full leveled statistics, see the Spelldrinker Amulet article.

Weatherward CircletEdit

Leveled Artifact: Weatherward Circlet (0006BD75)
(All statistics are for level 25+ version)
Type Ring
Editor ID MS29ThoronirsRing25
Statistics
  Weight 0.4   Value 4100
Enchantment
Resist Fire 35%
Resist Frost 35%
Remastered
Oblivion
 
The Weatherward Circlet
 
The Weatherward Circlet

Weatherward Circlet is a ring given to you by Thoronir as a reward for the quest Unfriendly Competition.

For full leveled statistics see the Weatherward Circlet article.

Staff ArtifactsEdit

Hrormir's IcestaffEdit

Artifact: Hrormir's Icestaff (00002DDF, 00047372)
(lore page)
Type Staff
Editor ID TG05HrormirsIcestaff / HrormirsIcestaff
Statistics
  Health 30
  Health 30
  Weight 12   Value 1239
Enchantment
Frost Damage 10 pts in 30 ft on Target
Light 30 ft for 30 secs on Target
Chameleon 1% for 30 secs on Target
Charge/Cost = Uses 1000/97=10
Remastered
Oblivion
 
Hrormir's Icestaff
 
Hrormir's Icestaff

The artifact Hrormir's Icestaff is a staff that causes Frost Damage, Light, and Chameleon. It is stolen from the Arch-Mage's quarters during the quest Misdirection for the Thieves Guild, but is returned after the quest. The two IDs correspond to the version of the staff that you retrieve during the quest (the first ID) and the version of the staff that you can obtain after the quest is complete (the second ID). The quest version is a quest-specific item (cannot be dropped) and has a quest-related script; otherwise, the two staves are identical.

Remastered
Oblivion
 
The Icestaff in the Arch-Mage's Quarters during Misdirection
 
The Icestaff in the Arch-Mage's Quarters during Misdirection

For more information, see the full article.

Sanguine RoseEdit

Daedric Artifact: Sanguine Rose (000228EF)
(lore page)
Type Staff
Editor ID DASanguineRose
Statistics
  Health 100
  Health 100
  Weight 10   Value 1330
Enchantment
Sanguine Rose for 20 seconds
Charge/Cost = Uses 3000/300=10
Remastered
Oblivion
 
Sanguine Rose
 
Sanguine Rose

The Daedric artifact Sanguine Rose is a staff awarded at the end of Sanguine's Daedric quest. It looks like a normal staff with a rose made of wood at the top and with thorns coming from the base.

It summons a random Daedra who attacks the person or creature targeted by the spell (the spell must hit a person/creature in order to work). The summon may be any type of Daedra. If you are lucky enough to summon a Xivilai, it will also summon a Clannfear as soon as it spawns. After killing all enemies in the area, the Daedra may turn on you, but it only exists for 20 seconds before disappearing, and can be prematurely canceled by using another summoning spell.

See Sanguine Rose for game-specific details. The lore article provides more historical information.

Skull of CorruptionEdit

Daedric Artifact: Skull of Corruption (00027116)
(lore page)
Type Staff
Editor ID DASkullCorruption
Statistics
  Health 100
  Health 100
  Weight 10   Value 1270
Enchantment
Corruption for 30 secs
Charge/Cost = Uses 3000/150=20
Remastered
Oblivion
 
Skull of Corruption
 
Skull of Corruption

The Daedric artifact Skull of Corruption is a staff given as a reward for completing Vaermina's Daedric quest. It creates an identical clone, including any equipment, of almost any NPC you hit with it.

The target NPC will usually be immediately hostile to their double. Firing the staff at a friendly NPC is considered an assault, even though it doesn't actually hurt the NPC; however, if the clone kills the NPC this will not count as a murder by you. What follows is the target NPC fighting with their clone, and maybe with you too. The clone then disappears after thirty seconds.

The staff can only be used on NPCs, not creatures. It will not work on anyone who is considered a guard, defined as those classes with the "guard" flag set: Dark04 Prison Guard, Guard, Guard Archer, and Guard Battlemage (also includes Dark Seducer and Golden Saint if Shivering Isles is installed).

For additional information, see the Skull of Corruption article.

Staff of the EverscampEdit

Artifact: Staff of the Everscamp (0004F790)
(lore page)
Type Staff
Editor ID MS43EverscampStaff
Statistics
  Health 30
  Health 30
  Weight 12 (0)   Value 0
Enchantment
Summons four permanent Everscamps
Damage Speed 20 pts to staff's bearer
Charge/Cost = Uses N/A
Remastered
Oblivion
 
The Staff of the Everscamp
 
The Staff of the Everscamp

The Staff of the Everscamp is a Daedric staff associated with Sheogorath. Once the staff is activated by reading its engraved rune, four non-hostile Everscamps appear and follow the staff's bearer. The staff's bearer is no longer able to put down or get rid of the staff.

There are only two ways to get rid of the staff: find someone else who is willing to take it, or return to its original location, namely the shrine of Sheogorath in Darkfathom Cave. Rosentia Gallenus has accidentally activated the staff and enlists your help in getting rid of it during the quest Whom Gods Annoy.

For full details, including several exploits associated with the staff, see the Staff of the Everscamp article.

Staff of IndarysEdit

Leveled Artifact: Staff of Indarys (0006B671)
(All statistics are for level 25+ version)
Type Staff
Editor ID MS13StaffIndarys25
Statistics
  Health 100
  Health 100
  Weight 5   Value 3920
Enchantment
Damage Strength 10 pts on Target
Shock Damage 70 pts on Target
Charge/Cost = Uses 9000/300=30
Remastered
Oblivion
 
The Staff of Indarys
 
The Staff of Indarys

The Staff of Indarys is one of the possible rewards given to you by Count Andel Indarys for completing the quest The Wayward Knight. You get to choose whether to receive this staff or Thornblade.

For full leveled statistics see the Staff of Indarys article.

Staff of WormsEdit

Artifact: Staff of Worms (0004A24E)
(lore page)
Type Staff
Editor ID MGStaffofWorms
Statistics
  Health 100
  Health 100
  Weight 10   Value 0
Enchantment
Reanimate for 30 seconds
Charge/Cost = Uses 5000/22=227
Remastered
Oblivion
 
The Staff of Worms
 
The Staff of Worms

The Staff of Worms is a powerful staff held by Mannimarco, the King of Worms. It is a reward for completing the Mages Guild quest Confront the King. When used, it will revive the corpse of a targeted NPC. The reanimated corpse will become your ally.

For additional information, see the Staff of Worms article.

  • In Oblivion Remastered, All Shivering Isles Humanoids are bugged and will float upwards and be in a limp ragdoll and cannot act or even move, therefore making the Staff quite literally unusable in that regard.

WabbajackEdit

Daedric Artifact: Wabbajack
(lore page)
Type Staff
Editor ID DAWabbajack01
Statistics
  Health 100
  Health 100
  Weight 10   Value 1330
Enchantment
Wabbajack for 10 seconds
Charge/Cost = Uses 3000/300=10
Remastered
Oblivion
 
Wabbajack
 
Wabbajack

The Daedric artifact Wabbajack is a staff given as a reward for completing Sheogorath's Daedric quest. It transforms any non-NPC creature into another random creature for 10 seconds. It is highly unpredictable, as any gift from the Madgod would be. Only one creature may be Wabbajacked at any time (but you can repeatedly Wabbajack the same creature if you wish).

For more details see the page on Wabbajack.

Other ArtifactsEdit

Azura's StarEdit

Daedric Artifact: Azura's Star (00000193)
(lore page)
Type Soul Gem
Editor ID AzurasStar
Statistics
  Weight 0.7   Value 2500
Remastered
Oblivion
 
Azura's Star
 
Azura's Star

Azura's Star is a Daedric artifact that can be obtained by completing Azura's Daedric quest. It is essentially a reusable grand soul gem. When you enchant an item or recharge an enchanted weapon using Azura's Star it becomes empty, but the Star itself remains in your inventory. It cannot hold non-player character (NPC) souls; black soul gems are necessary for that. See the Lore entry on Azura for information on the history of Azura's Star.

For details see the Azura's Star page.

Oghma InfiniumEdit

Daedric Artifact: Oghma Infinium (000228F1)
(lore page)
Type Book
Editor ID DAOghmaInfinium
Statistics
  Weight 0.0   Value 0
Enchantment
+10 to two Attributes
+10 to three Skills
Remastered
Oblivion
 
Oghma Infinium
 
Oghma Infinium

The Oghma Infinium is a book which is obtained upon completion of Hermaeus Mora's Daedric quest. When you read the book, it increases three skills and two attributes by 10 pts each, permanently. Which skills and attributes depends which of three paths you choose when you use it. You may only choose one path, then the book disappears.

For more details see the Oghma Infinium page.

Skeleton KeyEdit

Daedric Artifact: Skeleton Key (0000000B)
(lore page)
Type Lockpick
Editor ID DASkeletonKey
Statistics
  Weight 0.   Value 5000
Enchantment
Fortify Security 40 pts on self
Remastered
Oblivion
 
Skeleton Key
 
Skeleton Key

The Skeleton Key is an unbreakable lockpick that increases your Security skill by 40 pts whenever the key is in your possession. You can receive this key by completing Nocturnal's Daedric quest. The Skeleton Key's effect is not a typical skill boost, because the Fortify Security effect is implemented as an ability.

For details, see the Skeleton Key page