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Quick WalkthroughEdit
- Speak with Guildmaster Sees-All-Colors at the Fighters Guild in Elden Root (Grahtwood), Wayrest (Stormhaven), or Mournhold (Deshaan).
- Explore the ruins of Mzeneldt.
- Recover the components of the ancient weapon.
- Return to the guildhall.
Detailed WalkthroughEdit
In the Fighters Guild in Elden Root, Wayrest, or Mournhold, speak to Guildmaster Sees-All-Colors. She will tell you that they decrypted Doshia's Journal and she may have discovered information relating to the mysterious Mortuum Vivicus. The journal suggests that some sort of treasure or potent weapon should be hidden in Dwemer ruin Mzeneldt.
Sees-All-Colors will open a portal to the Mzeneldt and accompany you through. Mzeneldt is composed of a series of five rooms and their connecting corridors, separated by heavy doors; you'll travel through the rooms in a clockwise direction. You will encounter Dwemer spiders and spheres there. Spiders are usually in pairs but the spheres are alone. There is a Dwemer centurion as final boss in the last room.
Go through the ruins. As you go, you will meet with groups of ghosts from the past. This will tell their story and lead you to the treasure you are seeking. To progress in the quest, you'll need to read their various journals on your way through the ruin. Curano's Journal is in the first room. Lanath's Journal is in the corridor before the second room. Valasha's Journal is in the third room. Endarre's Log is in the fourth room.
To open the door to the next area, you'll need to collect red Dwemer crystals from various pedestals in the fourth room. After interacting with a few of the pedestals, one of the magically sealed doors will open, allowing you to proceed. In the southernmost corridor behind the magically sealed doors is a lorebook, so don't miss it.
In the last room, you'll witness a vision of the last Ayleid ghost hiding the prismatic crystal inside a dead Dwemer centurion and reactivating it. In the middle of the room is Ostarand's Diary and a treasure chest, in which the Ayleid tome is hidden. Now you just need to defeat the centurion to obtain the prismatic crystal.
Speak to Guildmaster See-All-Colors. She will open a portal for you, but don't leave just yet. Let the Guildmaster go first then the ghost of Jofnir Iceblade, the former Guildmaster, appears. Speak with him and he gives you a warning that you are in danger from someone close to you.
When back in the guildhall, speak to Merric to finish the quest.
NotesEdit
- This quest starts in your home alliance's capital city, which is in the *second* province that the alliance quest line sends you to. (Wayrest, Mournhold, or Elden Root).
Quest StagesEdit
The Dangerous Past | |
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Finishes Quest | Journal Entry |
I have been asked to report to Guildmaster Sees-All-Colors at the Guildhall. I should talk to her as soon as possible.
Objective: Talk to Guildmaster Sees-All-Colors
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Guildmaster Sees-All-Colors is going to open us a portal to the Dwemer ruin Doshia apparently visited. I should wait for her to finish.
Objective: Wait for Guildmaster Sees-All-Colors
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I should enter the portal to explore the ancient ruins of Mzeneldt with Guildmaster Sees-All-Colors. I need to look for clues that explain what Doshia was looking for.
Objective: Enter the Portal
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I should explore the ancient ruins of Mzeneldt with Guildmaster Sees-All-Colors.
Objective: Explore Mzeneldt
I could talk to Sees-All-Colors to get a few more details about our mission. Optional Step: Talk to Sees-All-Colors
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Near where I saw the second vision, there's an old journal lying on the ground. It might contain more details about what happened here.
Objective: Read Discarded Journal
Hidden Objective: Read Lanath's Journal
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I should explore the ancient ruins of Mzeneldt with Guildmaster Sees-All-Colors.
Objective: Explore Mzeneldt
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Sees-All-Colors said the appearance of the Ayleid spirits may be of some importance. I should witness what happens.
Objective: Witness the Scene
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Valasha's journal is still intact. Sees-All-Colors believes it may have information we need on our mission.
Objective: Examine Valasha's Journal
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I should speak to Guildmaster Sees-All-Colors about the journal I recovered.
Objective: Talk to Guildmaster Sees-All-Colors
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I need to recover both the prismatic crystal and the Ayleid tome. They are somewhere within the ruins of Mzeneldt.
Objective: Search Mzeneldt
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The doors are blocked by barriers. I need to find a way through to continue my search.
Objective: Find a Way Through the Doors
Objective Hint: Collect Red Crystals
Objective Hint: Read Endarre's Log
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Valasha's diary spoke of her "sacrifice." She created a primatic [sic] crystal that could empower a dangerous weapon. The items were hidden in the depths of Mzeneldt. We should continue exploring and see if we can retrieve them.
Objective: Retrieve the Crystal and the Tome
Hidden Objective: Retrieve the Ayleid Tome
Hidden Objective: Retrieve the Prismatic Crystal
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Now that I've recovered the items, I should speak to Sees-All-Colors.
Objective: Talk to Guildmaster Sees-All-Colors
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Sees-All-Colors is going to create a portal to return to the Fighters Guild. I should wait until she's finished.
Objective: Wait for Sees-All-Colors
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Jofnir Iceblade appeared before I could go through the portal. I should speak to him and see what he wants.
Objective: Talk to Jofnir Iceblade
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Guildmaster Sees-All-Colors asked me to return to Merric at-Aswala at the Fighters Guild. She wants me to deliver the Ayleid tome and Prismatic Core to him. She's created another portal I can use to return to the hall.
Objective: Meet Merric in the Guildhall
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I should find Merric at-Aswala in the Fighters Guild. I need to give him the Ayleid tome and the Prismatic Core recovered within the Mzeneldt ruins.
Objective: Talk to Merric at-Aswala
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) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.