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Delve | ||||
Discoverable | Yes | |||
Completion | Explore and Clear | |||
Dungeon | Yes | |||
# of Zones | 1 | |||
Skyshards | 1 | |||
Occupants | ||||
Rosathild Draugr Archer, Draugr Bane, Draugr Mender, Draugr Scourge, Draugr Wight, Elder Gravelclaw, Gravelclaw, Harpy, Scamp, Shade of Akiirdal, Skeletal Archer, Skeletal Soldier, Skeletal Warrior, Wolf |
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Zone | ||||
Upper Craglorn, Craglorn | ||||
Location | ||||
East of the Valley of Scars | ||||
Loading Screen | ||||
Undead overrun the Howling Sepulchers, a windswept burial grounds once sacred to the ancient Nedes.
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The Howling Sepulchers are a set of valleys with ancient Nedic ruins in eastern Upper Craglorn containing draugr, harpies and undead wolves.
In order to clear the dungeon you need to defeat Akiirdal, a resurrected dragon priest. A friendly wolf named Shayla, her runt and her two other pups can also be found down in the ravine. Frogs are also found by the river. Passive Spiders are found in numbers within the ruins.
Although described as Nedic in origin, the Howling Sepulchers have several elements distinctive of ancient Nordic tombs.
Related QuestsEdit
- Dawn of the Exalted Viper: Defeat the Exalted Viper and save Craglorn.
- The Gray Passage: Gain the Stars' favor by completing this pilgrimage.
- Of Knives and Long Shadows: Protect the scryers of the Order of the Eye from their own shadows.
Clearing the DungeonEdit
- Explore and clear the Howling Sepulchers.
To clear this dungeon and mark it as complete, you need to kill the following bosses:
BooksEdit
- Dragon Priest—Arise! — The summoning of the Dragon Priest Akiirdal
AchievementsEdit
There is one achievement associated with this location:
Achievement | Points | Description | |
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The Howling Sepulchers Explorer | 10 | Explore and clear the Howling Sepulchers. |
NotesEdit
- Prior to Update 12, this location was an instanced 4-player Group Delve.
- Neither of the two actual Craglorn-based zone quests require this delve to be completed, or the boss to be even encountered, let alone defeated. In fact, both require turning southwest right after entering, and heading into the lower part of the canyon by the river, which does not take you towards the boss's area. However, the Clockwork City prologue "Of Knives and Long Shadows" quest requires entering the Dragon Priest chamber and killing the boss who guards the final chest.
- The skyshard can be found by taking the southwestern tunnel from the open space in front of the Dragon Priest chamber (this space being entered from the northwest). From the skyshard, it's either a case of retracing your steps to the entrance, or - if you can survive a fall - jumping straight down.
- Mounts cannot be used in the exterior sections.
- The pedestals in the Sanctum of Farsight can be interacted with while not on the relevant quest, to no effect.