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This page lists all the Delves in Elder Scrolls Online. Delves can be entered by anyone at any time, so you'll likely see other players in these locations, even if they are not in your group. Each one of these dungeons contains a Skyshard, so keep an eye out. Finding and defeating the final named enemy in each location earns you a 10 Point Achievement, and doing so in each dungeon within a zone earns you an additional 15 Point Achievement. There are usually 6 Delves in each zone (18 in Cyrodiil). Note that if you traverse the dungeon but do not take part in battle against the final boss, you will not get credit for the dungeon. If the boss has recently been killed, you may need to wait for them to respawn.

At release, delves were much smaller and consisted of a single linear, circular path. Updates 3, 4, 5, and 6 expanded most delves to their current size, but some base game delves still retain the old layout.

Group Delves in Craglorn function differently and are listed separately.

Aldmeri DominionEdit

AuridonEdit

GrahtwoodEdit

GreenshadeEdit

Malabal TorEdit

Reaper's MarchEdit

Daggerfall CovenantEdit

Alik'r DesertEdit

BangkoraiEdit

GlenumbraEdit

RivenspireEdit

StormhavenEdit

Ebonheart PactEdit

DeshaanEdit

EastmarchEdit

The RiftEdit

ShadowfenEdit

StonefallsEdit

NeutralEdit

ArtaeumSummersetEdit

Blackreach: Greymoor CavernsGreymoorEdit

Clockwork CityClockwork CityEdit

ColdharbourEdit

CraglornEdit

CyrodiilEdit

Gold CoastDark BrotherhoodEdit

Hew's BaneThieves GuildEdit

MurkmireMurkmireEdit

Northern ElsweyrElsweyrEdit

Southern ElsweyrDragonholdEdit

SummersetSummersetEdit

VvardenfellMorrowindEdit

Western SkyrimGreymoorEdit

WrothgarOrsiniumEdit

NotesEdit

  • Originally, delves in Cyrodiil behaved more like Public Dungeons, in that they had a very slow respawn timer and often multiple bosses. Unlike Public Dungeons, the number of bosses which would spawn at a time was limited, usually to one boss every fifteen minutes. This was intended to reduce boss farming and allow for better PvP interaction within the delves, but for those with multiple bosses it would mean a very large time investment should the wrong boss spawn several times in a row. This was changed in Update 19 (Patch 4.1.5) so that Cyrodiil delve bosses now spawn like in any other delves.