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Online:Zone Guide/Greenshade

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ON-load-Greenshade 02.jpg
GREENSHADE
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart.

MAP COMPLETION

ON-mapicon-Zone Quest.png13 ON-mapicon-Wayshrine.png9 ON-mapicon-Delve.png6 ON-mapicon-Quest Hub.png18 ON-mapicon-Locale.png7 ON-mapicon-Crafting.png3
ON-mapicon-Mundus Stone.png3 ON-mapicon-Dungeon.png1 ON-mapicon-Portal.png3 ON-mapicon-GroupBoss.png6 ON-mapicon-Skyshard.png16 ON-mapicon-Lore Book.png32

Zone Story QuestsEdit

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.

WayshrinesEdit

Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave DelverEdit

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Points of InterestEdit

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.

PathfinderEdit

Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set StationsEdit

Set Stations are locations in the world where you can craft items with specific item set bonuses.

Mundus StonesEdit

Mundus Stones are objects in the world that grant a boon in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon.

Public DungeonsEdit

Public Dungeons are open world dungeons found throughout Tamriel and beyond. These are designed for four player groups. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear.

World EventsEdit

World Events such as Dark Anchors are activities that occur in the world that are best tackled by a group of adventurers. Completing a World Event can award you experience, gold, and higher tier gear.

World BossesEdit

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.

Skyshard HunterEdit

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
Flee the labyrinth of words and stone. East of the Labyrinth, just west of the crossroads southeast of Spinner's Cottage. (map)
In crumbled keep where shadow creeps. Northwest of the entrance to Shadows Crawl, next to the outer wall. (map)
Breath of fresh air for Marbruk's mages. On the northern balcony of the Marbruk Mages Guild. (map)
Find an eclectic outskirt by the sea. West of the Wayshrine behind a wall in Woodhearth (map)
Where moor becomes moat. Beside bridge in the Shademist Moors (map)
Stay dry where the Wooded Eye wards. Between rocky outcrops in Rootwater Grove, due south of Serpent's Grotto. (map)
No longer entrenched. At the bottom of the cliff just east of Barrow Trench. (map)
Unheeded by Wood Orc lookouts. Atop the easternmost tower at the Falinesti Spring Site Orc camp. (map)
Down in the gorge of rope bridges. On the lakeshore northeast of and below the Falinesti Wayshrine. (map)
In Gurzag's supplies. Gurzag's Mine, up planks in the left wall main room (map)
Halls ruined further by blue-skin brutes. Carac Dena, main chamber at the bottom (map)
A pretender in Naril Nagaia. Small room, bottom left, with two guards, in a niche (map)
Under root, but hidden high. In The Underroot, down the wall on a mushroom top of big room with Stranglers & Lamias (map)
Batted around in the purring lair. In Harridan's Lair, in the bottom room (map) Guarded by senche tigers
Mined up in a barrow. Barrow Trench at the exit door tunnel in a wagon (map)
Outside the Harbinger's chamber. In Rulanyil's Fall, in the large room in the eastern, with lots of water (map)

Shalidor's Library BooksEdit

Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.

Greenshade LoreEdit

Daedric PrincesEdit

Divines and DeitiesEdit

DwemerEdit

Dungeon LoreEdit

Myths of the MundusEdit

Oblivion LoreEdit