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Morrowind GameplayEdit
Using Companion Share mods, I try my best to equip the NPCs of Vvardenfell, Mournhold and Solstheim with what they'll need for the upcoming Oblivion Crisis and Red Year. I also fill containers with stockpiles of armor, weapons, potions and scrolls.
- Gameplay-wise, I know this has no impact at all, aside from making my game more difficult.
- Roleplay-wise, though, I like to imagine that the Nerevarine's efforts might help just a few more people to survive the coming decade.
Ald'ruhn will fall. Baar Dau will fall. Yet, the Dunmer will rise again from the ashes. Remember Redoran.
UESP Wiki WorkEdit
These are what I'm currently working on (or on-and-off):
Adopt-a-typoEdit
Inspired by the Adopt-a-typo project on Wikipedia, this keeps track of recurring typos in the wiki as well as persistent but easily-searchable grammatical errors. Corrections for these mistakes are usually tagged as minor edits.
- For more information on the project, see the main article on Wikipedia.
- For the list of errors "adopted" by this user, see the associated subpage.
BrevityEdit
The Brevity project is an offshoot of the Adopt-a-typo project. While its parent keeps track of recurring grammatical and typographical errors, this project searches for phrases known to be needlessly wordy. It is not an exact science so all corrections are made on a case-to-case basis; however, they are still usually tagged as minor edits.
- For the list of phrases tracked by this user, see the associated subpage.
Cleaning up Hints (category) pagesEdit
- Moving misplaced info into their appropriate section / pages
- Removing original research, redundant info and unnecessary / unrelated commentary
- Rewriting sections for consistent voice (eg. some are written in 2nd-person POV, others in 3rd-person)
Page | Status | Notes |
---|---|---|
Morrowind Hints | ||
Alchemy | ||
Containers | cleanup, like Oblivion containers | |
Enchant | ||
Generic Magic Armor | Fix notes re: column headers | |
Generic Magic Clothing | ||
Generic Magic Weapons | ||
Hints | ||
Making Money | ||
Myths | ||
Quest Timing | Fixed for mobile, but check out its OB, SR and ON counterparts | |
Spell Effects | ||
Spells | ||
Starting Out | see sandbox page | |
Useful Enchantments | ||
Useful Spells | ||
Tribunal Hints | ||
Hints | ||
Services | ||
Bloodmoon Hints | ||
Hints |
Standardizing the Availability of Spell EffectsEdit
- Some link to artifacts / unique items in Tribunal and Bloodmoon; others don't, even if applicable
- Some link to birthsigns, quest items, racial powers, shrines and/or vampirism; others don't, even if applicable
- Some list specific birthsigns or racial powers
- Others list and link to just "Birthsigns" or "Races"
- Some have "Beverages" vs. "Built-in Potions" vs. "Potions" vs. "Spoiled Potions"
- Some link to magic apparel or weapons
- Some list to "Magic Apparel" or "Magic Weapons"
- Others list "Generic Magic Apparel"
- Others don't, even if applicable
- Some link to unique armor, clothing or weapon
- Some list or link to the PAGES for unique items
- Others list and link to specific, unique items
- Others don't, even if applicable
Standardizing other pages/sectionsEdit
The Attacks and Abilities section of {{Creature Summary}} are displayed inconsistently.- For Attacks, used {{MW Spell}} with
mode=creature
instead of {{Effect Link}} with redundant and hardcoded values. - For Abilities (including Diseases), used {{MW Spell Effect}} instead of {{Effect Link}}.
- For Attacks, used {{MW Spell}} with
The Character Creation, Books, Factions and Trainers sections of skill pages could benefit from better side-by-side behaviour on mobile.The Factions column of pages in Services should use thenocat
option.The Notes section for NPCs is sometimes missing the "... is a part of the ... family, which has their own ancestral tomb." info.- Fixed by {{MW Ancestral Tomb Note}}; see corresponding section on sandbox page.
The Spells section of Spell Merchants have inconsistently-worded (or even missing) notes.- Fixed by {{Spell Merchant Note}}; see corresponding section on sandbox page.
The NPCs' Wares are "squeezed" when viewed on mobile browsers and the UESP app.- Fixed by {{MW Wares}}; see corresponding section on sandbox page.
All bound items have a Bound Battleaxe icon; all summons have a Summon Ancestral Ghost icon.- Fixed by adding the correct icon via {{Effect Summary}} to Bound <Item> and Summon <Creature> spell effects.
- Fixed by removing explicit
link
from {{Effect Link}} and {{MW Spell Effect}} transclusions. - Fixed by removing
effectNLink
from {{Spell Definition}} transclusions.
Absorb / Damage / Drain / Fortify / Restore Attribute effects are not always in Category:Redirects to Broader Subjects.- Audited 5 spell effects × 8 attributes and added category as needed.
- Also applied the same fixes as bound items and summons above.
Drain Skill effects are not always in Category:Redirects to Broader Subjects.- Audited 1 spell effect × 27 skills and added category as needed.
- The Alchemy Ingredients section for Spell Effects sometimes read differently (see sandbox page):
- "The following alchemical ingredients can be used to make a potion of ???"
- "The following alchemy ingredients will create ??? effects when mixed into a potion"
- "The following ingredients can be used to make a potion of ???"
- "The following ingredients will cause ??? if mixed into a potion"
- "The following ingredients will make a potion of ???"
- "The following ingredients will produce a ??? effect if used together in potions"
- "The following ingredients will result in a ??? effect if mixed into a potion"
- For Birthsigns, there really is no reason to display the info in tables, is there? Switch to a format closer to its Oblivion counterpart.
- The Combinations section for Ingredients sometimes has an incomplete {{Effect Link}} for Damage, Drain, Fortify and Restore spell effects.
- The Related Quests section for items, NPCs and places lists quests inconsistently; see corresponding section on sandbox page.
Some places are variably referred to as cities or towns; check out generic dialogue.- Dropping this; too tricky. There are inconsistencies across books, dialogue and journal entries.
- For Fortify Skills, add the redirects to Category:Redirects to Broader Subjects.
- The spell effects that redirect to MW:Drain Attribute have already been fixed, there's no need to link to it directly.
- See Pages that link to "Morrowind:Drain Attribute".
- See also, Damage, Fortify and Restore effects.
Minor fixes in other pagesEdit
Info duplicated on multiple pagesGrand soul gem locations in Enchant and Soul GemsLockpicking success rate in Security and Thieves Tools
Missing / improper usage of {{Merc}} on pages that list NPCs and their Mercantile skill level{{Small}} is slower and results in more HTML, use <small> instead.- Fixed by updating the template itself to use <small>.
- {{Hide}} (or worse, invisible <span>) has been deprecated, use {{Sort}} instead.
- Eliminating (or reducing the amount of) redundant info; examples include:
- Spellcasting success rate in Spells and Spellmakers
- Spell cost in Spells and Spellmakers (the two formulas are different, btw)
- A place, its hostile trainers, which skills they train and to what level... the info unrelated to the place should just be moved to the (linked) NPC page for the trainer/s concerned
- Some spells are unavailable to the player (eg. Hand of Tureynul, Hand of Uthol, Hand of Vemyn, etc.)
- Like player-available spells, their data is stored in redirects (then used by other pages / templates)
- Unlike player-available spells, however, the pages they redirect to (eg. Destruction Spells, Mysticism Spells, etc.) do not contain their anchors, let alone their info.
I think their redirects should point to the NPC page of whomever does have that spell, instead of the school of magic to which it arguably belongs.See talk page.- On second thought, some spells (eg. Ghost Snake) are used by more than one NPC. So that kills the "point to the NPC page" idea; I wonder if there's a better solution than "redirect to a page that doesn't mention this".
- Rewriting Western-centric idioms into more accessible phrases (eg. break the mold, more often than not, pay through the nose, running for the hills)
See AlsoEdit
This is a list of projects and task lists I check out from time to time, helping out if/when I can.
Files Needing CleanupEdit
- Files Needing Renaming
- Images needing color adjustment
- Images with improper file format
- Images with improper resolution
- Images with incorrect aspect ratio
- Images with other issues
- Images with UI elements
Incomplete PagesEdit
Orphaned ImagesEdit
Pages Needing CleanupEdit
- Bloodmoon Pages Needing Cleanup
- Books Pages Needing Cleanup
- Morrowind Pages Needing Cleanup
- Tribunal Pages Needing Cleanup
- UESPWiki Pages Needing Cleanup
- Pages of Dubious Quality