Open main menu

UESPWiki β

Oblivion:Weakness to Disease

< Oblivion: Magic: Magical Effects
OB-icon-Weakness.png Weakness to Disease
School Destruction
Type Offensive
Effect ID WKDI
Base Cost 0.12
Barter Factor 0
(Click on any item for details)

Weakness to Disease M% for D seconds

This effect causes the target to be M% more likely to catch a disease from an infected creature, for a duration of D seconds.

It is an almost completely useless magical effect, since only the player is able to catch diseases and only when attacked by a diseased creature. The only time this effect is relevant is when it exists as a negative attribute on an enchanted piece of clothing or armor, usually to offset some more positive attributes. These can be used to improve your chances of catching Porphyric Hemophilia, a disease that can cause Vampirism. A rather uncommon way is to find a miscellaneous hoe which is located in the quarry leading up to Mehrunes' Razor. It has a rather high chance of 40% to infect the target.

See alsoEdit


Related effects:

Apparel with Weakness to DiseaseEdit