The Beldama Wyrd is a coven of nature-witches that worship Jephre, the Forest God of the Bretons. They are protected by the three Guardians of Earth, Water, and Air.
They are not to be confused with the Glenmoril Wyrd, which lean towards worshipping the Daedra, primarily Hircine.
For more information, see the main lore article.
MembersEdit
LocationsEdit
- Beldama Wyrd Tree — A secluded glade in the forests of Daenia in southern Glenumbra. (map)
- Deleyn's Mill — A farm and lumbermill in southeastern Glenumbra, east of Daggerfall. (map)
- Eimhir's Cavern — A small cave containing an old wyress ritual site. (map)
- Hag Fen — A marshland area in eastern Glenumbra, northeast of Aldcroft. (map)
- Vale of the Guardians — A wooded grove in the forests of Daenia in southern Glenumbra. (map)
QuestsEdit
- Turning of the Trees: Help the Wyrd Sisters set up a ward to protect Deleyn's Mill.
- Ash and Reprieve: Rescue the villagers scattered around Deleyn's Mill.
- The Wyrd Tree's Roots: Cleanse the roots of the Wyrd Tree and evacuate Deleyn's Mill.
- The Wyrd Sisters: Meet with Wyress Ileana and investigate the corruption in Daenia.
- Seeking the Guardians: Discover what has become of the elemental guardians.
- Champion of the Guardians: Restore the link between the Wyrd Sisters and the guardians.
- To the Wyrd Tree: Locate Wyress Gwen near the Wyrd Tree to see how you can help.
- Reclaiming the Elements: Help the Wyrd Sisters reclaim the Beldama Wyrd.
- Purifying the Wyrd Tree: Destroy the corruption of the Beldama Wyrd Tree.
- Sojourn of the Druid King: Help Druid Laurel stop a Firesong archdruid's plans on the mainland.