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Tamriel GuardEdit

The Tamriel Guard are the law-enforcing guards found in most settlements across Tamriel. They are responsible for collecting gold from players with bounties, or killing them if they refuse. Guards are also responsible for general security and will attack any hostile creatures or NPCs that pass near them.

TarnishedEdit

Tarnished is the name given to those unfortunate citizens of the Brass Fortress who have been cast out from society, unable to find a role and have been essentially abandoned by the Clockwork Apostles, although they are provided the basic essentials of clothing, food, and water.

Tenarr ZalviitEdit

The Tenarr Zalviit (Ta'agra for 'Night Stalkers') are an ancient Khajiit clan of vampires that reside in the Tenarr Zalviit Ossuary, a burial crypt deep in the Weeping Scar. They have been around since before the Thrassian Plague.

Ternion MonksEdit

The Ternion Monks are an old order of peaceful Nord monks settled in Mistwatch. They are one of the few who still worship the Three Old Gods.

ThalmorEdit

The Thalmor are the political and diplomatic representatives of both the Summerset Isles and the Aldmeri Dominion. They are responsible for almost every aspect of the Dominion on the mainland, and have the authority to do whatever is necessary to win the Alliance War.

Tharn FamilyEdit

The Tharn Family is a powerful Imperial family allied with the Empire.

Thieves GuildEdit

The Thieves Guild is a criminal organization consisting of rogues and thieves found all over Tamriel. Their headquarters is in the city of Abah's Landing, located in Hew's Bane on the southern coast of Hammerfell. The rise in power of the opposing Iron Wheel faction in the region forced the guild to go underground for a while, and they are currently in the process of building back up.

Thorn LegionEdit

The Thorn Legion are both the Vampire clan and army personally loyal to Lady Thorn. Recently, their allegiance with the reborn Gray Host has become known as well as plans to march on Western Skyrim from their home Castle Thorn.

Thornfang PackEdit

The Thornfang Pack are a pack of werewolves who have recently taken over Archon's Grove in Summerset, after they moved to the mainland following Queen Ayrenn's decree.

Thornroot ClanEdit

The Thornroot Clan are Reachfolk living around 2E 582. When the Gray Host came along, they welcomed and later betrayed the Hillhunter Clan, using captured clan members to create Briarhearts as protection from the Gray Host. They are led by a hagraven named Matron Grygarsnit.

The ThornsEdit

The Thorns are a group of bandits based out of Thorn Lodge, near the city of Cheydinhal. Like most of the bandit gangs in Cyrodiil, the Thorns are a group of looters who formed after the Alliance War broke out. They have been a particular nuisance to the rebel movement that's attempting to free Cheydinhal from Legion control.

Timbercrow ClanEdit

The Timbercrow Clan is a clan of Reachfolk. Timbercrow Wanderer outfit and weapons of the Timbercrow Style are themed after them.

Timberscar TribeEdit

The Timberscar are a tribe of goblins that inhabit Timberscar Hollow and the Urasek Ruins.

Toothmaul TribeEdit

The Toothmaul Tribe is a tribe of goblins who live in Toothmaul Gully. They were originally slaves to Altmer on the mainland of Summerset before Koth led an uprising and took his kin to Auridon.

Treasure HuntersEdit

A group of Treasure Hunters have been hired by Quintus Verres to excavate the Dwemer ruin of Volenfell. Guided by the notes of Verres' spurned wife, Tharayya, they search for the Guardian's Eye, a powerful Dwemer artifact sought after by the Mages Guild and famed archaeologists alike.

Treeshade ClanEdit

The Treeshade Clan are a clan of Reachfolk. In war, their strategy is to "hunt the hunters."

Tribunal TempleEdit

The Tribunal Temple is Morrowind's native and dominant religion. It focuses around the worship of the Tribunal, consisting of Almalexia, Sotha Sil, and Vivec. The temple has a presence in most major Dunmer cities, as well as throughout the province as they often go on religious missions in less populated areas or even ruins.

True-SwornEdit

The True-Sworn (or True Sworn) are a mysterious group that serve as Councilor Vandacia's personal guard.

They are first encountered attempting to burn down Black Drake Villa. The True-Sworn style is available for crafting.

The TriadEdit

The Triad is the name for the alliance of the Daedric Princes Clavicus Vile, Mephala, and Nocturnal, with the goal of waging war against their fellow Daedric Princes and reshape Nirn in their own image.

Tumnosh ClanEdit

The Tumnosh Clan are an Orc clan living and working in Graystone Quarry, where they serve as the primary providers of stone for the rebuilding of Orsinium.

Twilight CantorsEdit

The Twilight Cantors are a Khajiiti group of musicians and followers of Azurah who use a magical form of singing. When dro-m'Athra arrive in Tamriel, the Cantors are called to sing them back to the void. They otherwise spend most days sleeping and living a life of wine and prayer―full of dozing and bathing and joyful music.