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Legends:Castle Wayrest, Grand Hall

< Legends: Story / The Fall of the Dark Brotherhood
 
Get through the Grand Hall unscathed.
Episode: The Corsair Conspiracy
Opponent Name: Castle Defenders
Opponent Class: IntelligenceEndurance Sorcerer
Lanes: Shadow/Shadow
Starting Health: 30
Special Conditions: You begin with Elixir of Light Feet and Stealth Mission supports in play. If any of your creatures are destroyed, you lose.
Story Characters: Kellen, Princess Barynia
Prerequisite Quest: Wayrest Sewers or Princess Barynia
Concurrent Quest: City Gates and Wayrest Plains
Next Quest: Castle Wayrest, Throne Room
Reward: 3x Palace Conspirator, 3x Blood Sorceress
 
The Grand Hall of Castle Wayrest

The Corsair Conspiracy: Castle Wayrest, Grand HallEdit

Castle Wayrest, Grand Hall is a location in Wayrest. It is unlocked by completing either Wayrest Sewers or Princess Barynia.

If you unlocked the location by talking to Princess Barynia, you will have the option to play with a disguise deck. If you unlocked it by completing Wayrest Sewers, you will be able to play with your own decks. If you complete both of those locations before playing this one, you can choose between using the disguise deck or your own. Winning the game match with your own deck counts toward the "Master of Stealth" title.

Regardless which option you choose, you cannot let any of your creatures die. You will begin with Elixir of Light Feet and Stealth Mission supports in play.

DialogueEdit

Pre-match
Kellen: "The agent was inside. But now stealth would be required to reach the throne room."
Game Hint
"You will have to move carefully to reach the Throne Room. If any of your creatures are found and destroyed, you'll lose."

Disguise DeckEdit

The disguise deck is an Assassin deck consisting of the following cards:

Disguise
Quantity   Name Type (Subtype)         Ability
2x   Close Call Action 0 2  Rare Unsummon a friendly creature.
2x   Lesser Ward Action 0 1  Common Give a creature a Ward.
2x   Brotherhood Assassin Creature (Dark Elf) 1 3 3 4  Legendary Lethal
Summon: Draw a card.
2x   Firebolt Action 1 1  Common Deal 2 damage to a creature.
2x   Shadow Shift Action 1 1  Common Move a friendly creature.
Draw a card.
2x   Dune Stalker   Creature (Khajiit) 2 3 1 2  Rare Prophecy
Summon: Move another friendly creature in this lane.
3x   Elixir of Light Feet Support 2 2  Rare Uses: 3
Activate: Give a creature Cover.
2x   Grand Ball Action 2 2  Rare Move all friendly creatures
2x   Mournhold Traitor Creature (Dark Elf) 2 4 4 3  Epic Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard.
2x   Palace Conspirator Creature (Dark Elf) 2 2 2 1  Common Summon: Draw a card, then discard a card.
2x   Wardcrafter Creature (Breton) 2 2 1 2  Rare Summon: Give a creature a Ward.
2x   Daggerfall Mage Creature (Breton) 3 2 2 4  Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
3x   Dune Smuggler Creature (Khajiit) 3 3 1 2  Rare Summon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
2x   Lightning Bolt   Action 4 1  Common Prophecy
Deal 4 damage.
1x   Elixir of Deflection Support 5 2  Rare Uses: 3
Activate: Give a creature a Ward.

Opponent's DecklistEdit

Normal
Quantity   Name Type (Subtype)         Ability
2   Daggers in the Dark Action 0 1  Common Equip a Steel Dagger to a random friendly creature in each lane.
2   Lesser Ward Action 0 1  Common Give a creature a Ward.
3   Evermore Steward Creature (Breton) 2 1 1 2  Rare Guard, Ward
2   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
3   Northpoint Herald Creature (Breton) 2 0 4 1  Common Guard
3   Oldgate Warden Creature (Breton) 2 0 5 1  Common Guard, Regenerate
3   Palace Conspirator Creature (Dark Elf) 2 2 2 1  Common Summon: Draw a card, then discard a card.
2   Wardcrafter Creature (Breton) 2 2 1 2  Rare Summon: Give a creature a Ward.
2   Bruma Armorer Creature (Imperial) 3 2 2 2  Rare When you summon another creature, give it +0/+2.
2   Craglorn Scavenger Creature (Redguard) 3 1 2 2  Rare When you play or activate a support, Craglorn Scavenger gains +1/+1.
2   Imperial Armor Item 3 1  Common +0/+6
1   Northpoint Captain Creature (Breton) 4 4 2 2  Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
3   Portcullis   Creature (Defense) 5 0 9 1  Common Prophecy, Guard
Master
Quantity   Name Type (Subtype)         Ability
2   Crown Quartermaster Creature (Redguard) 1 2 1 1  Common Summon: Put a Steel Dagger into your hand.
2   Evermore Steward Creature (Breton) 2 1 1 2  Rare Guard, Ward
2   Fharun Defender   Creature (Orc) 2 1 4 1  Common Prophecy, Guard
2   Oldgate Warden Creature (Breton) 2 0 5 1  Common Guard, Regenerate
3   Palace Conspirator Creature (Dark Elf) 2 2 2 1  Common Summon: Draw a card, then discard a card.
3   Wardcrafter Creature (Breton) 2 2 1 2  Rare Summon: Give a creature a Ward.
2   Wind Keep Spellsword Creature (Breton) 2 2 2 1  Common Ward
2   Bruma Armorer Creature (Imperial) 3 2 2 2  Rare When you summon another creature, give it +0/+2.
2   Camlorn Hero Creature (Breton) 3 4 2 1  Common Summon: Deal 2 damage to your opponent.
2   Camlorn Sentinel   Creature (Breton) 3 2 4 1  Common Prophecy, Guard
2   Daggerfall Mage Creature (Breton) 3 2 2 4  Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
2   Lion Guard Strategist Creature (Breton) 4 2 3 3  Epic When you summon another creature in this lane, give it a Ward.
2   Midnight Sweep   Action 4 2  Rare Prophecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
1   Northpoint Captain Creature (Breton) 4 4 2 2  Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
1   Portcullis   Creature (Defense) 5 0 9 1  Common Prophecy, Guard


Prev: Wayrest Sewers or Princess Barynia Up: The Fall of the Dark Brotherhood
Conc: City Gates and Wayrest Plains
Next: Castle Wayrest, Throne Room