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Skyrim:Armor Artifacts

< Skyrim: Items: Artifacts

There are a number of artifact armor that can be found throughout the game of Skyrim.

The definition used for artifacts on this article is that the item must meet all three of the following requirements:

  • Be unique in appearance.
  • Only appear once in the game.
  • Have a unique and useful enchantment.

None of these artifacts can be disenchanted to learn the enchantment. Some of them may be improved by smithing. The material and perk relevant to each item is given below. Improving enchanted items requires the Arcane Blacksmith perk. However, many artifacts do not have an applicable perk that allows improvement past flawless quality without a Smithing skill of greater than 100.

Many of the artifacts are of Daedric origin. These items are formed from the essence of a Daedric Prince, providing the items with their power. Nineteen Daedric Artifacts are available in the game; most are rewards for the Daedric Quests.

Armor (Cuirasses)

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Cuirass of the Crusader

Artifact: Cuirass of the Crusader (FExxx800)
(lore page)
Type Heavy Armor
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNCuirass
Statistics
  Rating 43
  Rating 43 {{{health}}}
  Weight 38   Value 1826
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk Steel Smithing
Enchantment
10% Armor bonus, and 10% reduced damage from undead while wearing matched set. Increase your health by 10 points. Restoration spells cost 8% less to cast.
 
Cuirass of the Crusader

The Cuirass of the Crusader is an artifact cuirass. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Cuirass of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Cuirass of the Crusader article.

[edit]

Ebony Mail

Daedric Artifact: Ebony Mail (00052794)
(lore page)
Type Heavy Armor
Editor ID DA02Armor
Statistics
  Rating 45
  Rating 45 {{{health}}}
  Weight 28   Value 5000
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk Ebony Smithing
Enchantment
You are able to move more quietly, and opponents that get too close take 5 points poison damage per second.
 
Ebony Mail

The Ebony Mail is an artifact created by the Daedric Prince Boethiah. It is heavy armor and enchanted with a muffle effect as well as a unique area effect that inflicts 5 points of poison damage per second on nearby opponents. It can be improved with an ebony ingot. It is awarded to you by Boethiah for completing the quest Boethiah's Calling.

In appearance, the Ebony Mail is not too different from ordinary ebony armor, aside from the absence of shoulder pauldrons, a black chainmail texture replacing the cloth areas, and minor color changes. The most unique feature of the Ebony Mail is its "poison cloak" enchantment, which activates when the wearer is sneaking or when an enemy is nearby. While active, the armor gives off a black/green-colored smoke and all parts of the wearer (including weapons but not hair and facial hair) appear a shadowy black. Most hostile creatures or NPCs affected by the poison cloak will take on a similar silhouetted appearance.

For more information, see the Ebony Mail article.

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Lord's Mail

Artifact: Lord's Mail (FExxxD63)
(lore page)
Type Heavy Armor
Added by Lord's Mail
Editor ID ccBGSSSE021LordsMail
Statistics
  Rating 45
  Rating 45 {{{health}}}
  Weight 32   Value 6000
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk Steel Smithing
Enchantment
Opponents in melee range have 5 points of health absorbed per second. Increases Poison Resistance by 75%. Increases Magic Resistance by 17%.
 
Lord's Mail (male)

The Lord's Mail is an artifact created by Kynareth. It is heavy armor and enchanted with poison resistance, magic resistance, as well as a unique area effect that inflicts 5 points of health absorption per second on nearby opponents. It can be improved with an ebony ingot. It counts as Imperial armor for the purpose of the Matching Set perk. It can be obtained by completing the quest Gift of Kynareth.

For more information, see the Lord's Mail article.

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Reforged Cuirass of the Crusader

Artifact: Reforged Cuirass of the Crusader (FExxx801)
Type Light Armor
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNCuirassReforged
Statistics
  Rating 38
  Rating 38 {{{health}}}
  Weight 7   Value 1526
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk None
Enchantment
10% Armor bonus, and 10% reduced damage from undead while wearing matched set. Increase your health by 10 points. Restoration spells cost 8% less to cast.
 
Reforged Cuirass of the Crusader

The Reforged Cuirass of the Crusader is an artifact cuirass. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Reforged Cuirass of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Reforged Cuirass of the Crusader article.

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Savior's Hide

Daedric Artifact: Savior's Hide (0002ac61)
(lore page)
Type Light Armor
Editor ID DA05SaviorsHide
Statistics
  Rating 26
  Rating 26 {{{health}}}
  Weight 6   Value 2679
  Tempering Leather
  Tempering Leather Perk Ebony Smithing
Enchantment
Increases Magic Resistance by 15%:
 
Savior's Hide

The Savior's Hide is an artifact given to you by Hircine as one of the rewards for the quest Ill Met By Moonlight. It is classified as Light Armor. Its enchantment grants a fifteen percent resist magic effect, as well as a resist poison effect that halves poison damage. It can be improved with leather, and having the Ebony Smithing perk doubles the improvement.

For more information, see the Savior's Hide article.

Boots

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Boots of the Crusader

Artifact: Boots of the Crusader (FExxx804)
(lore page)
Type Heavy Boots
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNBoots
Statistics
  Rating 16
  Rating 16 {{{health}}}
  Weight 7   Value 506
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk Steel Smithing
Enchantment
Restoration spells cost 8% less to cast:
 
Boots of the Crusader

The Boots of the Crusader are artifact boots. They are acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Boots of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Boots of the Crusader article.

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Miraak's Boots

Artifact: Miraak's Boots (xx03d2af)
Type Light Boots
Added by Dragonborn
Editor ID DLC2ClothesMiraakBoots
Statistics
  Rating 11
  Rating 11 {{{health}}}
  Weight 2   Value 25
  Tempering Not possible
  Tempering Not possible Perk
Enchantment
Adds 5% to the dragon breath and spell absorption of Miraak's Robes:
 
Miraak's Boots

Miraak's Boots are a pair of boots worn by Miraak. They are classified as Light Armor. They can be obtained after defeating Miraak during At the Summit of Apocrypha. Their enchantment increases the spell absorption of Miraak's Robes by five percent.

For more information, see the Miraak's Boots article.

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Reforged Boots of the Crusader

Artifact: Reforged Boots of the Crusader (FExxx805)
Type Light Boots
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNBootsReforged
Statistics
  Rating 11
  Rating 11 {{{health}}}
  Weight 2   Value 456
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk None
Enchantment
Restoration spells cost 8% less to cast:
 
Reforged Boots of the Crusader

The Reforged Boots of the Crusader are artifact boots. They are acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Reforged Boots of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Reforged Boots of the Crusader article.

Gauntlets

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Fists of Randagulf

Artifact: Fists of Randagulf (FExxx813)
(lore page)
Type Heavy Gauntlets
Added by The Contest
Editor ID ccBGSSSE069_FistsofRandagulf
Statistics
  Rating 15
  Rating 15 {{{health}}}
  Weight 8   Value 2970
  Tempering N/A (see bugs)
  Tempering N/A (see bugs) Perk Steel Smithing
Enchantment
Melee and unarmed attacks do 20% more damage. Block 20% more damage with your shield.
 
Fists of Randagulf

The Fists of Randagulf are artifact gauntlets originally worn by Randagulf, one of the mightiest warriors from Skyrim in Tamrielic history. It is heavy armor and enchanted with the following: Melee and unarmed attacks do 20% more damage. Block 20% more damage with your shield.

It is meant to be improved with a steel ingot. It should count as Steel Armor for the purpose of the Matching Set perk. It can be obtained through the quest Caught in a Web.

For more information, see the Fists of Randagulf article.

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Gauntlets of the Crusader

Artifact: Gauntlets of the Crusader (FExxx802)
(lore page)
Type Heavy Gauntlets
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNGauntlets
Statistics
  Rating 16
  Rating 16 {{{health}}}
  Weight 7   Value 625
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk Steel Smithing
Enchantment
Restoration spells cost 8% less to cast. Increases Disease Resistance by 50%.
 
Gauntlets of the Crusader

The Gauntlets of the Crusader are artifact gauntlets. They are acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Gauntlets of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Gauntlets of the Crusader article.

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Miraak's Gloves

Artifact: Miraak's Gloves (xx02b0f9)
Type Light Gauntlets
Added by Dragonborn
Editor ID DLC2ClothesMiraakGloves
Statistics
  Rating 7
  Rating 7 {{{health}}}
  Weight 1.5   Value 30
  Tempering Not possible
  Tempering Not possible Perk
Enchantment
Adds 5% to the dragon breath and spell absorption of Miraak's Robes:
 
Miraak's Gloves

Miraak's Gloves are a pair of gauntlets worn by Miraak. They are classified as Light Armor. They can be obtained after defeating Miraak during At the Summit of Apocrypha. Their enchantment increases the spell absorption of Miraak's Robes by five percent.

For more information, see the Miraak's Gloves article.

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Reforged Gauntlets of the Crusader

Artifact: Reforged Gauntlets of the Crusader (FExxx803)
Type Light Gauntlets
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNGauntletsReforged
Statistics
  Rating 11
  Rating 11 {{{health}}}
  Weight 2   Value 575
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk None
Enchantment
Restoration spells cost 8% less to cast. Increases Disease Resistance by 50%.
 
Reforged Gauntlets of the Crusader

The Reforged Gauntlets of the Crusader are artifact gauntlets. They are acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Reforged Gauntlets of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Reforged Gauntlets of the Crusader article.

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Wraithguard

Dwemer Artifact: Wraithguard (FExxxD63)
(lore page)
Type Heavy Gauntlets
Added by Sunder & Wraithguard
Editor ID ccBGSSSE008WraithguardGauntlet
Statistics
  Rating 19
  Rating 19 {{{health}}}
  Weight 8   Value 2331
  Tempering Dwarven Metal Ingot
  Tempering Dwarven Metal Ingot Perk Dwarven Smithing
Enchantment
Resist shock, fire, frost, magic, disease, and poison by 10%. Empowers Keening and Sunder when equipped.
 
Wraithguard

Wraithguard is a Dwemer artifact created by Kagrenac, one of the three tools that was used to siphon the power of the Heart of Lorkhan. It is heavy armor and enchanted with the following: Resist shock, fire, frost, magic, disease, and poison by 10%. It also increases health and stamina by 20 and magicka by 50 if Keening is equipped as well, and increases the damage of one-handed weapons by 15% and stamina regeneration by 50% if Sunder is equipped as well. It can be improved with a Dwarven Metal ingot. It counts as Dwarven Armor for the purpose of the Matching Set perk. It can be obtained by completing the quest Legends Lost.

For more information, see the Wraithguard article.

Helmets

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Gray Cowl of Nocturnal

Daedric Artifact: Gray Cowl of Nocturnal (FExxxD62)
(lore page)
Type Light Helmet
Added by The Gray Cowl Returns!
Editor ID ccBGSSSE020ArmorGrayCowl
Statistics
  Rating 13
  Rating 13 {{{health}}}
  Weight 2   Value 1050
  Tempering Not possible
  Tempering Not possible Perk
Enchantment
Sneaking is 25% better. Nearby living creatures, but not undead, machines or daedra, can be seen through walls. Turns guards hostile.
 
Gray Cowl of Nocturnal

The Gray Cowl of Nocturnal is a Daedric artifact helmet which once belonged to the Daedric Prince Nocturnal before being stolen. It is acquired through the quest The Gray Cowl of Nocturnal.

While equipped, the living will be colored depending on their intent, with non-hostiles being shaded blue and hostiles emitting a red aura. You will be attacked by guards while wearing the cowl, whereas followers are free to wear it without facing their wrath.

For more information, see the Gray Cowl of Nocturnal article.

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Helm of the Crusader

Artifact: Helm of the Crusader (FExxx806)
(lore page)
Type Heavy Helmet
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNHelmet
Statistics
  Rating 21
  Rating 21 {{{health}}}
  Weight 10   Value 1655
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk Steel Smithing
Enchantment
Illusion spells cost 10% less to cast. Restoration spells cost 8% less to cast. Prices are 8% better.
 
Helm of the Crusader

The Helm of the Crusader is an artifact helmet. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Helm of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Helm of the Crusader article.

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Masque of Clavicus Vile

Daedric Artifact: Masque of Clavicus Vile (000d2846)
(lore page)
Type Heavy Helmet
Editor ID ClavicusVileMask
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 7   Value 1277
  Tempering Not possible
  Tempering Not possible Perk
Enchantment
Prices are 20% better:
 
Masque of Clavicus Vile

The Masque of Clavicus Vile is a Daedric artifact created by Clavicus Vile that will gain you the respect and admiration of everyone who meets you. It is given as a reward for returning the Rueful Axe to Clavicus Vile during the quest A Daedra's Best Friend.

For more information, see the Masque of Clavicus Vile article.

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Reforged Helm of the Crusader

Artifact: Reforged Helm of the Crusader (FExxx807)
Type Light Helmet
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNHelmetReforged
Statistics
  Rating 16
  Rating 16 {{{health}}}
  Weight 2   Value 1555
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk None
Enchantment
Illusion spells cost 10% less to cast. Restoration spells cost 8% less to cast. Prices are 8% better.
 
Reforged Helm of the Crusader

The Reforged Helm of the Crusader is an artifact helmet. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Reforged Helm of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Reforged Helm of the Crusader article.

Shields

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Aetherial Shield

Artifact: Aetherial Shield (xx005759)
Type Heavy Shield
Added by Dawnguard
Editor ID DLC1LD_AetherialShield
Statistics
  Rating 26
  Rating 26 {{{health}}}
  Weight 12   Value 2000
  Tempering Dwarven Metal Ingot
  Tempering Dwarven Metal Ingot Perk None
Enchantment
Enemies struck by this shield become ethereal for 15 seconds, making them unable to attack or be attacked.
 
Aetherial Shield

The Aetherial Shield is made at the Aetherium Forge as one of three possible rewards for Lost to the Ages. It turns enemies ethereal for 10 seconds (see bugs) when bashed so they cannot be harmed or harm you, and also causes them to flee in fear.

To make the Aetherial Shield, you must have (in addition to the Aetherium Crest):

For more information, see the Aetherial Shield article.

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Auriel's Shield

Artifact: Auriel's Shield (xx00284d)
(lore page)
Type Heavy Shield
Added by Dawnguard
Editor ID DLC1ArmorAurielsShield
Statistics
  Rating 32
  Rating 32 {{{health}}}
  Weight 14   Value 755
  Tempering Refined Moonstone
  Tempering Refined Moonstone Perk Elven
Enchantment
Stores the energy of blocked attacks. Performing a power bash will release the stored energy.
 
Auriel's Shield

Auriel's Shield is a powerful shield allegedly created and used by the elven god Auri-El. It can be found wielded by a Falmer Warmonger in the Forgotten Vale Forest after using the Ruby Paragon on the paragon portal. After 5 successful blocks, the shield will start glowing and a shockwave can be released by power bashing, which becomes stronger with each 5 blocked attacks. After 15 blocked attacks, the shield is fully charged and the shockwave is similar to the effect of the Unrelenting Force shout.

For more information, see the Auriel's Shield article.

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Shield of the Crusader

Artifact: Shield of the Crusader (FExxx808)
(lore page)
Type Heavy Shield
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNShield
Statistics
  Rating 32
  Rating 32 {{{health}}}
  Weight 14   Value 790
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk Steel Smithing
Enchantment
While blocking, creates a ward that protects against spells for up to 40 points:
 
Shield of the Crusader

The Shield of the Crusader is an artifact shield. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Shield of the Crusader requires a Corundum Ingot and the Arcane Blacksmith perk.

For more information, see the Shield of the Crusader article.

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Fastened Shield of the Crusader

Artifact: Fastened Shield of the Crusader (FExxx809)
Type Shoulder
Added by Divine Crusader
Editor ID ccMTYSSE001_ArmorKOTNShieldBack
Statistics
  Rating 27
  Rating 27 {{{health}}}
  Weight 6   Value 650
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk None
 
Fastened Shield of the Crusader

The Fastened Shield of the Crusader is an artifact. It is acquired through the Relics of the Crusader quest, in which you also claim the other relics from the Bandit Thieves at Four Skull Lookout. Improving the Fastened Shield of the Crusader requires a Corundum Ingot.

The Fastened Shield of the Crusader is not actually a shield; rather, it is the only item in the game to utilize the "shoulder" equipment slot. As such, it can simply be equipped for an additional armor boost without affecting any of your other gear. Notably, it does not negate the Mage Armor perk.

For more information, see the Fastened Shield of the Crusader article.

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Dawnguard Rune Shield

Artifact: Dawnguard Rune Shield (xx011baf)
Type Light Shield
Added by Dawnguard
Editor ID DLC1DawnguardRuneShield
Statistics
  Rating 27
  Rating 27 {{{health}}}
  Weight 6   Value 450
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Advanced
Enchantment
+10 Bash damage against vampires, and sustained blocking creates a minor sun shield doing 10 points of damage while draining the wielder's stamina.
 
Dawnguard Rune Shield
"A magical shield that when blocked with, surrounds it's [sic] wielder with a holy aura that harms the undead. Might come in handy."Florentius Baenius

The Dawnguard Rune Shield is a powerful shield received as part of the Lost Relic quest. When you block with this shield, an aura similar to Stendarr's Aura will appear around you that does harm to undead.

For more information, see the Dawnguard Rune Shield article.

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Shield of Ysgramor

Artifact: Shield of Ysgramor (000e41d8)
(lore page)
Type Heavy Shield
Editor ID ArmorShieldofYsgramor
Statistics
  Rating 30
  Rating 30 {{{health}}}
  Weight 12   Value 1715
  Tempering Not possible
  Tempering Not possible Perk
Enchantment
 
The Shield of Ysgramor

The Shield of Ysgramor is an artifact found in Ysgramor's Tomb, both being named in honor of Ysgramor. Besides its uses as a shield, the artifact also confers its enchantment while equipped. Its enchantment grants the user 20 point Resist Magic and Fortify Health effects.

For more information, see the Shield of Ysgramor article.

[edit]

Spellbreaker

Daedric Artifact: Spellbreaker (00045f96)
(lore page)
Type Heavy Shield
Editor ID DA13Spellbreaker
Statistics
  Rating 38
  Rating 38 {{{health}}}
  Weight 12   Value 277
  Tempering Dwarven Metal Ingot
  Tempering Dwarven Metal Ingot Perk None
Enchantment
While blocking, creates a ward that protects against spells for up to 50 points:
 
The Daedric artifact Spellbreaker

The heavy shield, Spellbreaker, is one of the most ancient relics of Tamriel. Aside from its historic importance dating from the Battle of Rourken-Shalidor, the Spellbreaker protects its wielder almost completely from any spellcaster. It is said that the Breaker still searches for its original owner, and will not remain the property of any one else for long. For most, possessing Spellbreaker for any time is power enough.

The shield creates a Ward when actively blocking that functions identically to any Ward spell found in the school of Restoration. It negates up to 50 points of magical damage, be it inflicted instantly or cumulatively over time (being subjected to a spell like Frostbite or Flames will eventually break the Ward). The Ward is reset every time the shield is raised, and the shield doesn't need to be recharged with Soul Gems. It can be improved with dwarven metal ingots.

For more information, see the Spellbreaker article.

[edit]

Targe of the Blooded

Artifact: Targe of the Blooded (000fc5bf)
Type Heavy Shield
Editor ID dunTargeOfTheBloodedShield
Statistics
  Rating 20
  Rating 20 {{{health}}}
  Weight 8   Value 300
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Steel Smithing
Enchantment
When bashing, does 3 points of bleeding damage for 5 seconds.
 
Targe of the Blooded

Targe of the Blooded is a unique shield wielded by Umana, a female Redguard who is part of a group of adventurers in the Dwemer ruin of Alftand. Although the shield has no magical enchantments, it does have large steel spikes that will cause bleeding damage when using the shield to bash opponents. It can be improved with steel ingots.

For more information, see the Targe of the Blooded article.

Dragon Priest Masks

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Ahzidal

Artifact: Ahzidal (xx0240fe)
(lore page)
Type Heavy Helmet
Added by Dragonborn
Editor ID DLC2ArmorAcolyteMaskFire
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 1165
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk Daedric Smithing
Enchantment
Increases Fire Resistance by 50% and Fire spell damage by 25%:
 
Ahzidal

Ahzidal is the mask of the eponymous dragon priest, found within Kolbjorn Barrow. It gives the wearer a constant increase in fire damage by 25%, as well as 50% fire resistance. It can be improved with one ebony ingot.

For more information, see the Ahzidal article.

[edit]

Dukaan

Artifact: Dukaan (xx0240ff)
(lore page)
Type Heavy Helmet
Added by Dragonborn
Editor ID DLC2ArmorAcolyteMaskFrost
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 1202
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk Daedric Smithing
Enchantment
Increases Frost Resistance by 50% and Frost spell damage by 25%:
 
Dukaan

Dukaan is the mask of the eponymous dragon priest, found within White Ridge Sanctum. It gives the wearer a constant increase in frost damage by 25%, as well as 50% frost resistance. It can be improved with one ebony ingot.

For more information, see the Dukaan article.

[edit]

Hevnoraak

Artifact: Hevnoraak (00061cc1)
(lore page)
Type Heavy Helmet
Editor ID ArmorDragonPriestMaskIronHelmet
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 891
  Tempering Iron Ingot
  Tempering Iron Ingot Perk Daedric Smithing
Enchantment
Immune to disease and poison:
 
Hevnoraak

Hevnoraak is an iron dragon priest mask gained by killing Hevnoraak within the Nordic Ruin of Valthume. The enchantment provides poison and disease immunity for all diseases and poisons except for ones that ignore disease and poison resistance. It can be improved with iron ingots.

For more information, see the Hevnoraak article.

[edit]

Konahrik

Artifact: Konahrik (00061cd6)
(lore page)
Type Heavy Helmet
Editor ID ArmorDragonPriestMaskUltraHelmet
Statistics
  Rating 24
  Rating 24 {{{health}}}
  Weight 7   Value 3200
  Tempering Gold Ingot
  Tempering Gold Ingot Perk Daedric Smithing
Enchantment
When health is low, has a chance to heal wearer and damage nearby enemies:
  • Konahrik's Privilege
 
Konahrik

Konahrik is a golden dragon priest mask gained by obtaining all other masks from the base game and bringing them to Bromjunaar Sanctuary.

The artifact's enchantment has a chance to trigger a variety of effects when the wearer's health is reduced below 15%. With a chance of 15%, it causes an explosion that knocks back enemies and items in a moderate radius (1024 units, approximately 15m), as well as granting a Flame Cloak lasting for 12 seconds, and casting Grand Healing. With a chance of 3%, the above effect happens as well as Conjure Dragon Priest being cast, summoning a Spectral Dragon Priest for 60 seconds.

Konahrik can be improved with gold ingots.

For more information, see the Konahrik article.

[edit]

Krosis

Artifact: Krosis (00061cb9)
(lore page)
Type Light Helmet
Editor ID ArmorDragonPriestMaskBronzeHelmet
Statistics
  Rating 21
  Rating 21 {{{health}}}
  Weight 5   Value 1615
  Tempering Iron Ingot
  Tempering Iron Ingot Perk Daedric Smithing
Enchantment
Lockpicking, Archery, and Alchemy are 20% better:
 
Krosis

Krosis is a bronze dragon priest mask gained by killing the eponymous Krosis upon Shearpoint, a dragon lair. The mask's enchantment improves the user's Alchemy, Archery, and Lockpicking skills by twenty points. It can be improved with iron ingots.

For more information, see the Krosis article.

[edit]

Miraak

Leveled Artifact: Miraak
(All statistics are for level 60+ version)
(lore page)
Type Helmet
Added by Dragonborn
Statistics
  Rating 27
  Rating 27 {{{health}}}
  Weight 9   Value 849
  Tempering None
  Tempering None Perk
Enchantment
Increases your Magicka by 70 points:
 
Miraak

Miraak is a mask worn by the dragon priest of the same name. There are six versions available to you. Whether you receive the heavy version or light version depends on which of your corresponding skills, Heavy Armor or Light Armor, is higher. If both skills are the same level you will receive the light version.

For more information, including leveled statistics, see the Miraak article.

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Morokei

Unique Item: Morokei (00061c8b)
(lore page)
Type Light Helmet
Editor ID ArmorDragonPriestMaskMoonstoneHelmet
Statistics
  Rating 5
  Rating 5 {{{health}}}
  Weight 4   Value 637
  Tempering Refined Moonstone
  Tempering Refined Moonstone Perk Daedric Smithing
Enchantment
Magicka regenerates 100% faster:
 
Morokei

Morokei is a moonstone dragon priest mask gained by killing Morokei within Labyrinthian. The mask's enchantment doubles magicka regeneration. It can be improved with refined moonstone.

For more information, see the Morokei article.

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Nahkriin

Artifact: Nahkriin (00061ca5)
(lore page)
Type Heavy Helmet
Editor ID ArmorDragonPriestMaskEbonyHelmet
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 2173
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk Daedric Smithing
Enchantment
+50 Magicka, and Destruction and Restoration spells cost 20% less:
 
Nahkriin

Nahkriin is an ebony dragon priest mask obtained by killing the eponymous Nahkriin, who is encountered during the main quest at Skuldafn. It is imbued with an enchantment that grants the wearer a Fortify Magicka effect that gives the wearer an additional fifty points of magicka. The enchantment also decreases the cost of spells in the Destruction and Restoration schools by twenty percent, due to its Fortify Destruction and Fortify Restoration effect. It can be tempered with ebony ingots.

For more information, see the Nahkriin article.

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Otar

Artifact: Otar (00061cc2)
(lore page)
Type Heavy Helmet
Editor ID ArmorDragonPriestMaskMarbleHelmet
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 1521
  Tempering Refined Malachite
  Tempering Refined Malachite Perk Daedric Smithing
Enchantment
Resistance against fire, frost, and shock is improved:
 
Otar

Otar is a malachite dragon priest mask obtained by killing the eponymous Otar the Mad within the Nordic ruin, Ragnvald. The artifact's enchantment grants 30 points of shock, fire, and frost resistance. It can be tempered with refined malachite.

For more information, see the Otar article.

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Rahgot

Unique Item: Rahgot (00061cc0)
(lore page)
Type Heavy Helmet
Editor ID ArmorDragonPriestMaskOrichalumHelmet
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 962
  Tempering Orichalcum Ingot
  Tempering Orichalcum Ingot Perk Daedric Smithing
Enchantment
Increases your stamina by 70 points:
 
Rahgot

Rahgot is an orichalcum dragon priest mask obtained by killing the eponymous Rahgot within the Nordic ruin, Forelhost. The artifact's enchantment increases your stamina by 70 points. It can be tempered with orichalcum ingots.

For more information, see the Rahgot article.

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Vokun

Artifact: Vokun (00061cc9)
(lore page)
Type Heavy Helmet
Editor ID ArmorDragonPriestMaskSteelHelmet
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 2182
  Tempering Steel Ingot
  Tempering Steel Ingot Perk Daedric Smithing
Enchantment
Conjuration, Illusion and Alteration spells cost 20% less magicka to cast:
 
Vokun

Vokun is a steel dragon priest mask obtained by killing the eponymous Vokun within High Gate Ruins. The artifact's enchantments increase your Alteration, Conjuration, and Illusion skills by twenty points when worn. It can be tempered with steel ingots.

For more information, see the Vokun article.

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Volsung

Artifact: Volsung (00061cab)
(lore page)
Type Light Helmet
Editor ID ArmorDragonPriestMaskCorondrumHelmet
Statistics
  Rating 21
  Rating 21 {{{health}}}
  Weight 5   Value 4611
  Tempering Corundum Ingot
  Tempering Corundum Ingot Perk Daedric Smithing
Enchantment
Prices are 20% better, Carry 20 points more, and can breathe underwater:
 
Volsung

Volsung is a corundum dragon priest mask obtained by killing the eponymous Volsung at the end of the Nordic ruin, Volskygge. The artifact's enchantment allows you to breathe underwater, carry an additional twenty units of weight, and increases your bartering abilities by twenty points. It can be tempered with corundum ingots.

For more information, see the Volsung article.

[edit]

Wooden Mask

Artifact: Wooden Mask (00061cca)
(lore page)
Type Light Helmet
Editor ID ArmorDragonPriestMaskWoodHelmet
Statistics
  Rating 1
  Rating 1 {{{health}}}
  Weight 2   Value 51
  Tempering Not possible
  Tempering Not possible Perk
Enchantment
The wooden mask hums with an unfamiliar energy:
  • Bromjunaar's Mystery, 1 pt
 
Wooden Mask

The Wooden Mask is a dragon priest mask found in the exterior of Labyrinthian inside what was a perfectly round but is now a ruined building. It is alongside a long-forgotten note, the Hired Thug's Missive and presumably the owner's skeleton. It is enchanted with an effect named Bromjunaar's Mystery that causes the wearer to be teleported backwards in time to Bromjunaar Sanctuary. The special effect only works if the mask is equipped while inside of the ruined building where it was initially found. It is also necessary to unlock Konahrik.

For more information, see the Wooden Mask article.

[edit]

Zahkriisos

Artifact: Zahkriisos (xx024037)
(lore page)
Type Heavy Helmet
Added by Dragonborn
Editor ID DLC2ArmorAcolyteMaskShock
Statistics
  Rating 23
  Rating 23 {{{health}}}
  Weight 9   Value 1239
  Tempering Ebony Ingot
  Tempering Ebony Ingot Perk Daedric Smithing
Enchantment
Increases Shock Resistance by 50% and Shock spell damage by 25%:
 
Zahkriisos

Zahkriisos is the mask of the eponymous dragon priest, found within Raven Rock Mine. It gives the wearer a constant increase in shock damage by 25%, as well as 50% shock resistance. It can be improved with one ebony ingot.

For more information, see the Zahkriisos article.

 
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