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Legends:Breton

< Legends: Races

The Bretons are skilled spellcasters, thanks to their elven ancestors, but they are also skilled soldiers. Able to summon powerful Wards and even more powerful creatures in battle, the Bretons are more than capable of standing their ground against even the fiercest of opponents. You will find these warrior mages in the Intelligence and Endurance attributes.[1]

For more information, see the main lore article.

Main AttributesEdit

In-Game Description and BonusEdit

The men and women of High Rock are known for their clever spellcraft, which often lets them avoid harm. As a Breton, you will more quickly collect cards that can deflect damage.

The race's theme is "wards".

Portraits & DialogueEdit

Female Male
Portraits LG-avatar-Breton Female 1.pngLG-avatar-Breton Female 2.png LG-avatar-Breton Male 1.pngLG-avatar-Breton Male 2.png
Greetings
"Greetings, citizen."
"Hail, friend."
Good Game
"Well fought."
"A hard fought victory."
Implore
"Stendarr give me strength!"
"I beseech the gods."
Taunt
"You will fall before me!"
"My victory is assured!"
Oops
"That was my mistake."
"That was a mistake."
Nice play
"Nicely done."
"Nicely done!"
Thank you
"My thanks."
"My thanks."
Sorry
"Many apologies."
"Apologies."
Concede
"My fight is done."
"My fight is done."

CardsEdit

Obtainable CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Ald Velothi Assassin Creature (Breton)   Endurance 2 1 2 2  Rare Lethal, Rally
  Blades Defender Creature (Breton)   Endurance 3 3 3 1  Common Summon: Give a creature in the other lane +0/+2.
  Blades Stalwart Creature (Breton)   Agility 4 3 5 3  Epic Slay: Blades Stalwart gains power equal to her health.
  Breton Conjurer Creature (Breton)   Intelligence 4 1 1 3  Epic Ward
When Breton Conjurer's Ward is broken, summon a 5/5 Frost Atronach with Guard.
  Brotherhood Vampire Creature (Breton, Vampire)   Endurance 2 1 2 3  Epic Summon: +1/+1 for each creature that died this turn.
  Camlorn Hero Creature (Breton)   Intelligence 3 4 2 1  Common Summon: Deal 2 damage to your opponent.
  Camlorn Sentinel Creature (Breton)   Intelligence 3 2 4 1  Common Prophecy, Guard
  Conjuration Tutor Creature (Breton)   Intelligence 6 3 3 3  Epic Summon: Shuffle three Lava Atronachs into your deck.
When you summon an Atronach, summon a copy of it in the other lane.
  Court Wizard Creature (Breton)   Intelligence 5 3 5 1  Common Summon: Draw a card if you have two other   creatures.
  Daggerfall Mage Creature (Breton)   Intelligence 3 2 2 4  Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
  Determined Supplier Creature (Breton)   Endurance 4 1 4 1  Common Guard
Last Gasp: Gain max magicka equal to Determined Supplier's power.
  Emeric's Warlord Creature (Breton)   Intelligence 2 1 4 4  Legendary Your items have Mobilize.
When a friendly Recruit equips an item, Emeric's Warlord gains +1/+0.
  Emeric, Covenant King Creature (Breton)     Daggerfall Covenant 9 7 7 4  Legendary Summon: Battle an enemy creature.

At the end of your turn, Emeric gains a Ward.
  Evermore Steward Creature (Breton)   Intelligence 2 1 1 2  Rare Guard, Ward
  Genius Pathmage Creature (Breton)   Intelligence 7 4 4 4  Legendary Summon: Summon a random creature from your deck with cost equal to your current magicka.
  Ghost Sea Lookout Creature (Breton)   Intelligence 3 4 2 1  Common When you summon a Dragon, Ghost Sea Lookout gains a Ward.
  Glenumbra Sorceress Creature (Breton)   Intelligence 5 5 1 2  Rare Ward
  Guildsworn Cavalier Creature (Breton)   Willpower 5 3 3 2  Rare Expertise: Give friendly creatures +1/+1.
  Hannibal Traven Creature (Breton)   Intelligence 7 5 5 4  Legendary After you play an action, Hannibal Traven learns it.
Last Gasp: Play all learned actions from your discard pile.
  Haskill Creature (Breton)   Neutral 4 3 5 4  Legendary At the end of your turn, Haskill chooses a cost.

When you play a card with the chosen cost, draw a card. Then Haskill chooses a new cost.
  High King Emeric Creature (Breton)    Sorcerer 6 5 5 4  Legendary Ward
Summon: Deal 2 damage for each friendly creature with a Ward.
  High Rock Summoner Creature (Breton)   Intelligence 2 1 1 2  Rare Summon: Put a random Atronach into your hand.
  Iliac Sorcerer Creature (Breton)   Endurance 1 1 1 3  Epic Ward
When Iliac Sorcerer's Ward is broken, double his power.
  Imbued Breton Creature (Breton)   Intelligence 5 4 4 1  Common Ward
When Imbued Breton is Consumed, give the consuming creature +1/+1 and Ward.
  Innkeeper Delphine Creature (Breton)   Endurance 3 2 3 4  Legendary After you play a Dragon or Shout, Innkeeper Delphine changes into Grandmaster Delphine.
  Jauffre Creature (Breton)   Willpower 5 3 9 4  Legendary Summon: Choose another friendly creature.

Damage that would be dealt to the chosen creature is dealt to Jauffre instead.
  Lion Guard Strategist Creature (Breton)   Endurance 4 2 3 3  Epic When you summon another creature in this lane, give it a Ward.
  Mages Guild Conjurer Creature (Breton)   Intelligence 6 2 3 3  Epic Expertise: Summon a Flame Atronach, then upgrade the Atronach Mages Guild Conjurer summons.
  Manic Jack Creature (Breton)   Intelligence 3 3 3 1  Common When Manic Jack gains a Keyword, he gains +1/+1.
  Mistveil Enchanter Creature (Breton)   Intelligence 4 2 2 1  Common Ward
Summon: +2/+0 if you have another creature with Ward.
  Mythic Dawn Acolyte Creature (Breton)   Intelligence 5 5 4 1  Common At the end of each turn, if you Invaded, deal 2 damage.
  Northpoint Captain Creature (Breton)   Endurance 4 4 2 2  Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
  Oldgate Warden Creature (Breton)   Endurance 2 0 5 1  Common Guard, Regenerate
  Scroll Seeker Creature (Breton)   Intelligence 1 1 2 1  Common Ward
Treasure Hunt – Two actions: +1/+0
  Shornhelm Champion Creature (Breton)    Sorcerer 5 3 3 3  Epic Breakthrough, Ward
When Shornhelm Champion's Ward is broken, he gains +3/+3.
  Smuggler Underboss Creature (Breton)     House Hlaalu 4 4 3 3  Epic Drain
At the end of your turn, if you played three cards this turn, Smuggler Underboss is immune to damage until your next turn.
  Supreme Atromancer Creature (Breton)   Intelligence 10 3 3 4  Legendary Summon: Summon a Flame Atronach in each lane.
When you summon another creature, deal 2 damage to your opponent.
  Vigilant of Stendarr Creature (Breton)   Intelligence 3 5 2 1  Common
  Wardcrafter Creature (Breton)   Intelligence 2 2 1 2  Rare Summon: Give a creature a Ward.
  Wind Keep Spellsword Creature (Breton)   Endurance 2 2 2 1  Common Ward
  Worm King's Agent Creature (Breton)    Sorcerer 7 4 4 3  Epic Summon: Deal 2 damage to an enemy creature.
Slay: Summon a 2/2 Worm Thrall with Guard.

Created CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Corsair Creature (Breton)   Intelligence 1 1 1 1  Common
  Grandmaster Delphine Creature (Breton)   Endurance 3 5 5 4  Legendary Can't be damaged or targeted by enemy Dragons.
  Northpoint Herald Creature (Breton)   Endurance 2 0 4 1  Common Guard

Unobtainable CardsEdit

Name Type (Subtype) Attribute/Class         Text
  Boethiah Cultist Creature (Breton)   Intelligence 1 1 1 1  Common
  Camlorn Adventurer Creature (Breton)   Intelligence 3 2 4 1  Common Guard
  Dance Partner Creature (Breton)   Intelligence 1 0 4 1  Common At the start of your turn, move a random friendly creature to this lane.
  Expert Atromancer Creature (Breton)   Intelligence 10 3 3 4  Legendary Summon: Summon a 5/3 Flame Atronach with Breakthrough in each lane.
  Night Patrol Creature (Breton)   Endurance 6 5 5 3  Epic Breakthrough
  Northpoint Lieutenant Creature (Breton)   Endurance 4 4 2 2  Rare
  Obnoxious Guest Creature (Breton)   Intelligence 2 0 2 1  Common At the start of your turn, you take 2 damage. When Obnoxious Guest moves, give him to your opponent.
  Worm Cultist Creature (Breton)   Endurance 3 4 1 1  Common

ReferencesEdit