Open main menu

UESPWiki β

Haj Mota
(lore page)
Location
Species Haj Mota
Health 108,669 Difficulty ON-misc-Boss 1.png
Reaction Hostile
Drops
Medium Armor Raw Materials, Poison Solvents, Foul Hide
Deetra Grotto: Phial of Tainted Blood
Haj Mota

Haj Mota are large shelled creatures predominantly found in both arid and lush regions of Tamriel.

Related QuestsEdit

Skills and AbilitiesEdit

Bite
A basic melee attack that deals low physical damage followed by low poison damage over 2 seconds.
Horn Strike/Claw
The haj mota swings its head sideways, dealing low physical damage and staggering the affected target.
Toxic Mucus
The haj mota spits a glob of poison at its target, dealing moderate poison damage and snaring them.
Toxic Pool
A pool of poison created by "Toxic Mucus", indicated by a red circle, which deals continuous moderate poison damage.
Bog Burst
The haj mota burrows underground and charges at its target, dealing moderate physical damage and knocking down affected targets.
 
Haj Motas from High Isle and Solstice
Shockwave
The haj mota burrows its head underground and flicks it back up, releasing shockwaves in the direction it is facing that travel along the ground, indicated by red circles, each dealing moderate physical damage and staggering affected targets.

Ruins of Tuniria specific Edit

The Haj Motas at the Ruins of Tuniria behave differently by having only one ability.

Haj Mota Wall
At 55% Health, Gaulm pulls everyone to the center of the arena. Then two rows of Haj Mota emerge in the arena, one inner weak and one outer strong, forming two circles by linking themselves, akin to the Shades in Maebroogha the Void Lich's fight in Vateshran Hollows. They slowly walk to the center and killing a Haj Mota disables the two links on its sides. Touching a link deals massive magic damage, snares heavily and disables this link. This attack comes back but without the pull and only one strong row of Haj Motas that starts at the walls of the arena. The Haj Motas reaching the center of the arena disappear by burying. The Haj Motas cannot be taunted.

Unique Haj MotaEdit

VariantsEdit

Generic Haj MotaEdit

Generic, unnamed haj motas can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These haj motas have varying stats, namely health. Below is a list of haj motas, categorized by location, difficulty and health.

Zone / Dungeon Specific Location Difficulty Health
Ruins of Mazzatun  Throughout the dungeon    121,317 635,334
Summoned by Mighty Chudan    121,317 185,918
Murkmire 
Northern Elsweyr 
Blackwood 
High Isle 
Throughout the zone, Deepmire, The Mists, Path of the Lily 
Throughout the zone 
Vunalk 
Ghost Haven Bay 
  119,538
Blackrose Prison  Round 2: Hall of Beasts, Round 4: Mess Hall of Misery    275,051 1,270,669
Rockgrove  Overgrown Thoroughfare    1,056,203 1,940,515
The Silent Halls  Public dungeon occupants   108,669
Summoned by Vor'chul the Beastbreaker   217,300
Ruins of Tuniria  Gaulm's fight (strong row)   ~32,600
Gaulm's fight (weak row)   ~16,300

NotesEdit

  • The haj mota in the Blackwood Borderlands are smaller in size compared to most.
  • The haj mota on High Isle and Solstice bear the appearance of the coral haj mota variant.

GalleryEdit