- "I am a part of you, little mortal. I am a shadow in your subconscious, a blemish on your fragile little psyche. You know me. You just don't know it ... You can call me Ann Marie. But only if you're partial to being flayed alive and having an angry immortal skip rope with your entrails. If not, then call me Sheogorath, Daedric Prince of Madness. Charmed." — Sheogorath
Sheogorath is the Daedric Prince of Madness, Fourth Corner of the House of Troubles, the Skooma Cat, Lord of the Never-There, and Sovereign of the Shivering Isles.[nb 1] His motives are said to be unknowable. He is sometimes referred to as the Mad Star, the Mad Lord, the Mad One, and the Mad God among other things. His realm, best known as the Shivering Isles, has also been called the Madhouse. It's believed that those who go there lose their sanity forever.[nb 2] Of course, only the Mad God himself may decide who has the privilege to enter. The Golden Saints, or Aureals, and Dark Seducers, or Mazken, are his servants. The Mad God typically manifests on Nirn as a seemingly harmless, well-dressed man often carrying a cane, a guise so prevalent it has actually been coined "Gentleman With a Cane". "Fearful obeisance" of Sheogorath is widespread in Tamriel, and he plays an important part in Dunmeri religious practice.
Stories of SheogorathEdit
- "A change is coming. Everything changes. Even Daedric Princes. Especially Daedric Princes."
Sheogorath's owes his origin to his fellow Daedric Princes, for he was formerly Jyggalag, the Daedric Prince of Order. In times beyond memory, Jyggalag had vastly grown in power, and his influence spread across the seas of Oblivion. The other Daedric princes grew jealous and fearful and cursed Jyggalag to live as Sheogorath, the incarnation of the thing he hated most. The curse did allow Jyggalag to return in his true form at the end of every Era, and reconquer his lands, an event known as the Greymarch. After that, however, he would be transformed back into Sheogorath, and Sheogorath would spread madness upon his lands once more.
Sheogorath would become one of four Daedric Princes first mentioned in written history, They say he is the "Sithis-shaped hole" of the world brought into being when Lorkhan's divine spark was removed. One superstition is to avoid thunderstorms, for they belong to Sheogorath.[nb 3] Another is that madmen are driven to that state by speaking with Sheogorath, who gives them advice and information which is beyond their capacity to know. History is littered with stories of worshippers of Sheogorath doing great harm to themselves and others, as well as mortals succumbing to madness thanks to his efforts and those of other daedra. Such people are said to be "touched by Sheogorath", or "Sheogorath-kissed".
Sheogorath is, above all, unpredictable. He is the type of diety that does things on a whim to quench his boredom, such as indulging in a sadistic pleasure and treating everyone as a plaything. A great number of myths, stories, and legends notably reflect this. Sheogorath's favorite past time is torture,  and Sheogorath himself claims to have spent his first three to four thousand years of existence tormenting butterflies, before eventually growing out of it. Butterflies are now associated with him, serving as a sign of his influence. New Sheoth, the divided capital of the Shivering Isles, is said to have been founded at his whim. Myths of Sheogorath is an anthology of tales that serves as another example: "Sheogorath Invents Music" (from the body parts of a young woman), "Sheogorath and King Lyandir" (who was killed by his deranged son after his entire kingdom fell to madness), and "The Contest of Wills" (which Sheogorath wins without even trying). Fall of Vitharn tells the tale of a Count in the Shivering Isles who disrespected Sheogorath, and who Sheogorath rewarded with an overabundance of madness in his family, leading to their demise. While his fellow Daedric Princes feared Jyggalag's raw power, they must fear Sheogorath's cunning. 16 Accords of Madness are stories of Sheogorath's encounters and inevitable triumphs over other Daedric Princes, such as besting Hircine in a duel of champion beasts (by letting Hircine's beast maul itself to death), winning a wager with Vaermina (by doing nothing), and claiming the soul of an Orc who had murdered one of his followers (by letting Malacath do the work and kill the Orc, who turned out to be Malacath's own son). The general theme is that he lets his opponents defeat themselves, remaining impervious and yet doing relatively little unless he's in a bout of (often violent) creativity. Sheogorath has also sentenced a man to death for the crime of trying to grow a beard.
Sheogorath is fond of threats, in particular, ones written on the back of an Argonian concubine. He hates indecision, or maybe he doesn't.. His title of Mad God is also one which gets passed down from Sheogorath to Sheogorath every few thousand years.
Religion and CultureEdit
Sheogorath is one of the many prominent Daedric Princes in Khajiiti culture. To them, he is "Sheggorath", the Skooma Cat (for nothing is madder than a cat on skooma). They believe he was born from the union of Ahnurr and Fadomai, and from their union, all the God Cats came, including Sheggorath. He is an adversarial spirit that tests Khajiit on the Path by making them doubt the truth of their own thoughts, beliefs, and actions. He must be faced along the Path and be overcome before a Khajiit can visit Hermorah's library. Sheggorath is also known as the crook-tailed Cat who shares his madness with sugar-tooths through skooma. Some Khajiit tribes believe Sheggorath is dead and has been replaced by something Other. The form of an Alfiq is chosen by Sheogorath when he dons the identity of the Skooma Cat, but he acts more like a common housecat rather than an Alfiq. Examples include engaging in purring or being easily distracted by yarn.
Sheogorath is believed to have accompanied the Chimer on their exodus to Morrowind. However, when the Tribunal Temple took power in Morrowind, Sheogorath, as well as Mehrunes Dagon, Malacath, and Molag Bal, became known as one of the "Four Corners of the House of Troubles" to the Dunmer. It is written that when he rebelled against the Tribunal, the worship of Sheogorath became punishable by death.[nb 4] Sheogorath rebelled by tricking the moon Baar Dau, inspiring it to hurl itself at the city of Vivec, and justified his actions by claiming Vivec was built in mockery of the heavens. Vivec is then said to have frozen Baar Dau in its descent with one gesture; the moon then swore itself to the Tribunal's service forever. Nonetheless, Vivec apparently made an agreement with Sheogorath to protect his people from madness, an agreement the Dunmer must occasionally renew by performing the Pilgrimages of the Four Corners. Sheogorath's shrines were abandoned, but many have remained standing into modern times. Legends say Daedra Lords such as Sheogorath built the great shrines themselves because mortals could not build anything grand enough to suit them. After the Nerevarine released the heart of Lorkhan and Vivec disappeared, Baar Dau eventually resumed its descent, destroying Vivec City, fulfilling its original goal, and instigating the disasters of the Red Year.
Dunmer believe Sheogorath tests them for psychological weakness. In many legends, he is called upon by one Dunmer faction against another, though whether he betrays or helps those who call him proves unpredictable. They often associate him with the fear other races have of them, especially those who might prove useful allies. Though nascent for thousands of years in Morrowind, Sheogorath worship began picking up again following the Armistice with the Empire, and his shrines began receiving more visitors as more and more Dunmer fell into "dark worship".
The Blessings of Sheogorath, a prayer among Sheogorath worshippers, asserts that without Sheogorath, "all thought would be linear, and all Feeling would be fleeting". They praise him because it is Sheogorath "who tricks us when we are foolish, punishes us when we are wrong, tortures us when we are unmindful, and loves us in our imperfection".
Within the Shivering Isles themselves, society functions similarly to Tamriel - but with obvious and glaring exceptions, of course. The mentally ill, bifurcated populace held a range of beliefs about Sheogorath. Some zealots revered him as a living god, while others, labeled heretics, thought he was nothing more than a mortal impostor. Some urged armed uprising, and many committed various deranged acts in attempts to gain his favor.
In the early First Era, Shalidor established the island of Eyevea as a retreat and sanctuary for all mages. However, Shalidor traded Eyevea to Sheogorath for the Folium Discognitum, a tome of knowledge which he had been obsessed with obtaining. The island was duly spirited away to the Shivering Isles, where it would remain for thousands of years. Shalidor went on to regret trading away the island, feeling that he had been tricked by the Mad God.
Between the 3rd and 5th of Rain's Hand, 1E 2920, Sheogorath along with seven other powerful Daedric Princes, entered into a contract known as the Coldharbour Compact with the Tribunal God Sotha Sil. Little is known about the Compact but it is theorized that it prevents the Princes from directly manifesting on Nirn. It is also speculated that, in order to secure the agreement of the Princes, Sotha Sil either made a credible threat to them or presented a significant offer in exchange.
In 2E 582, the Mages Guild was expelled from Cyrodiil and became fractured due to the Alliance War, despite claiming neutrality in the war. Although he had had nothing to do with the guild in life, Shalidor returned to the affairs of mortals in order to win back Eyevea from Sheogorath so that it could serve its original purpose and act as a sanctuary for the guild.
Sheogorath agreed to give Shalidor the means of reclaiming the island if his champion agreed to complete four trials for the Prince's amusement. An adept of the Mages Guild agreed to undertake the Trial of Eyevea, and was then subjected to various inane tests. At the end of each trial, the guild was given a tome containing clues to returning Eyevea to Mundus. Valaste, the guild's Master of Incunabula, took on the burden of decrypting these books, as Shalidor himself was forbidden to read them. The guild was eventually successful in restoring the island, but as a final test, Sheogorath neglected to remove Eyevea's Daedric guardians before returning it. As such, it was swarming with Golden Saints and Dark Seducers, which needed to be cleared out. With that done, the adept was forced to fight Haskill to finally clear the island of Sheogorath's influence.
In the same year, Sheogorath turned his gaze to Southpoint, and took advantage of a disgruntled mayor who claimed to have lost his birthright. The mayor demanded power to gain the respect he needed for his position, but Sheogorath instead cursed his tongue with madness, and let him make a mess of the town. With madness to pouring into Southpoint, its citizens began killing one another in the streets and Dominion soldiers cordoned off the town. The Soulless One ended the madness, dealing with both the corrupt Imperial mayor and the Daedric Prince, and the city remained in the Dominion until its eventual dissolution.
Subsequently after, Sheogorath donned the guise of the Skooma Cat and ravaged the Two Moons at Tenmar Temple in Anequina. To receive a premonition or message from the Twin Moons, instead of using moon sugar in her ceremony, the temple's moon-bishop had used the dangerous narcotic skooma, and the Sheogorath came to her. He plotted to convince the priests to blind themselves with the Fork of Horripilation in order to be hidden from the dragons that plagued Elsweyr. Sheogorath was stopped by the Soulless One, who located and confiscated the Fork, and rescued the Moon-Bishop from his clutches.
- "The Greymarch comes, and Jyggalag walks. Or runs. Never skips, sidles, or struts. Mostly, he just destroys everything around him."
At the end of the Third Era, in order to deal with the coming Greymarch that threatened to destroy the Shivering Isles once again, Sheogorath manifested a portal upon the Niben Bay, and invited a champion into the Isles. As the portal was an invitation and posed no danger to Mundus, the Coldharbour Compact was not violated  The Champion mantled Sheogorath, and defeated Jyggalag and the forces of Order. In doing so, the Champion finally broke the cycle, and Jyggalag himself stated he was free from the curse; Nonetheless, the "Gentleman With a Cane" continued to stroll through Tamriel, and, as always, one can never be sure what his visits will bring.
Although Sheogorath is known to outplay his opponents, legends tell of a Dunmer by the name of Talym Rend who sometime in the Fourth Era,nb1 beat the Mad God at his own game. Talym struck a deal with Sheogorath: make him forget his involvement in the death of his son, Novos. Sheogorath agreed, then tampered with his memories so he thought he was fighting to cure his son of madness instead. The Prince requested three souls to be driven mad in return for restoring Novos to sanity. When he had done as directed, Talym returned home only to realize that Novos had been dead the entire time. Sheogorath denied Talym another audience when he returned to the Shivering Isles, and Talym wandered around the realm aimlessly, slowly driving himself mad with unanswered questions. Eventually, he regained a semblance of composure and journeyed to Knifepoint Hollow. There, Talym was informed by Dyus, the librarian of Jyggalag, that he might gain an audience with Sheogorath if he retrieved an artifact of Jyggalag. Sheogorath finally granted Talym an audience when he retrieved the Sword of Jyggalag, and used the Memory Wand on him to reveal Talym's original intent and memories. Sheogorath mocked Talym, and in his anger, Talym turned the Memory Wand against Sheogorath and forced him to recall his memories of his previous incarnation: the Daedric Prince of Order, Jyggalag. The memories pained Sheogorath, who pleaded with Talym to stop. He fulfilled Talym's wishes and let him and his companions free from his grasp.
Circa 4E 180, Sheogorath disguised himself as a mad Breton by the name of Theodor Gorlash (an anagram of "Lord Sheogorath"), and encouraged the Warrior to enter a portal outside the town of Rivercrest. The portal led to the The Abyss, a mysterious realm of Oblivion consisting of a never-ending series of rooms and corridors, both real and unreal at the same time, which together form an endless dungeon.
The last known appearance of Sheogorath was in 4E 201. The former Bosmer High Priest of Mania, Dervenin, who at the time seemed like a simple beggar, convinced the Last Dragonborn to assist him in finding his master. This resulted in the Dragonborn unknowingly entering the mind of the dead Pelagius Septim III, and was tasked with convincing Sheogorath to return to the Shivering Isles. He agreed to return them, but only if the Dragonborn could escape Pelagius' mind. Sheogorath decided to assist the Dragonborn by providing the Wabbajack, along with instructions on how to use it to remedy Pelagius of his insanity. Having completed several challenges and conquering the dead emperor's inner fears, the Dragonborn was able to return to Tamriel, but not before being given the Wabbajack by Sheogorath as a parting gift.
- "Take this trinket of mine. Perhaps it will serve you well. Or look lovely on your corpse."
Below are a variety of artifacts that are associated with Sheogorath. Aside from these, Sheogorath has also stolen the artifacts of other Daedric Princes in the past. The most notable of these occurrences is the wave of thefts he did in 2E 583, which resulted from his boredom of the bloodshed in the Three Banners War. To mend his boredom, he stole other Prince's artifacts for the purpose of putting a spin of Daedric interference, and to mess with his Daedric siblings for the fun of keeping them on their guard.
The Wabbajack is a Daedric artifact created by the Daedric Prince Sheogorath. It takes the appearance of a Daedric staff, sometimes engraved with angry gaping faces at the top. As befits the Prince of Madness, his artifact is unpredictable in its effects. The staff has the power to transform its target into a completely random creature. This can be helpful to the wielder, turning a fearsome opponent into a docile animal; similarly, it can be detrimental, transforming a relatively weak enemy into a powerful monster. The staff can produce other effects, such as damaging, healing, turning to stone, or instantly killing the target. The staff's victims that are turned into animals, and are cooked after the fact, become the meat known as Wabbajerky. The meat as created debates on whether eating it would be considered cannibalism. Sheogorath finds only a few worthy of Wabbajack's "absurdly sweet power".
Fork of HorripilationEdit
The Fork of Horripilation is a cursed artifact created by the Daedric Prince Sheogorath, who refers to it affectionately as Forky. In appearance and in function, it is a mundane iron fork. However, it is imbued with an enchantment which excites and synergizes magicka around it, and can produce dramatic results when held by certain people. Sheogorath is fond of forcing mortals to use it as a weapon, in which case it curses the wielder with Fork's Wound, a magical effect which stunts the wielder's magicka or drains it completely. The term horripilation refers to the standing of hairs on end due to cold, fear, or excitement. In the context of the fork, excitement arises within Sheogorath when he convinces mortals to use the fork, while fear is evoked in mortals from just touching it, resulting in horripilation. The Fork smells lightly of roast beef.
The glove Gambolpuddy makes the wearer both stronger and weaker. It was last seen in the city of Ald Daedroth in Morrowind. The Nerevarine is thought to have offered this artifact to Sheogorath during a pilgrimage.
Staff of SheogorathEdit
The Staff of Sheogorath, a powerful Daedric artifact, is the symbol of the Daedric Prince of Madness. It contains the power of the Shivering Isles, and is needed to assume the title of Mad God and sit upon the Throne of Madness. The Staff is the namesake of Sheogorath. In its traditional appearance, the Staff is a simple walking stick, often with an eyeball attached to the top. During each Greymarch, the Staff's power waned and it became a useless twig. This marked the beginning of Sheogorath's transformation into Jyggalag.
Staff of the EverscampEdit
The Staff of the Everscamp is a Daedric staff associated with Sheogorath. Once the staff is activated by reading its engraved rune, four non-hostile Everscamps appear and follow the staff's bearer. The staff's bearer is no longer able to put down or get rid of the staff. There are only two ways to get rid of the staff: find someone else who is willing to take it, or return to its original location, namely the shrine of Sheogorath in Darkfathom Cave.
The Folium Discognitum is a Daedric artifact created by Sheogorath. It is a tome of knowledge, filled with insights compiled from the ramblings of madmen. The pages bear near incomprehensible scrawls that move to avoid your gaze when read. The power obtained from reading these insights is the equivalent of absorbing at least six skyshards.
Sheogorath has been known to offer the tome to mortals as part of a deal. Arch-Mage Shalidor, ever hungry for knowledge, traded the island of Eyevea for the tome in the First Era. He went on to regret the deal, and in 2E 582 he returned to Tamriel to win back Eyevea from Sheogorath. Valaste, the Mages Guild's Master of Incunabula who aided Shalidor in his attempt, was slowly driven mad by Sheogorath. When the time came to reclaim the island, the Mad God gave an adept of the guild the choice to either restore Valaste's sanity, or take the Folium and allow Valaste to remain in the Shivering Isles for eternity. It is unknown which option was taken.
The Memory Wand is an artifact that Sheogorath uses to manipulate people's memories. It was turned against him, causing him to go insane in the memories surrounding his previous existence as the Daedric Prince of Order, Jyggalag.
The Shivering IslesEdit
- "Change will preserve us! It is the lifeblood of the Isles. It will move mountains! It will mount movements!"
The Shivering Isles, also called the Madhouse or the Asylums, is the Daedric realm of Sheogorath, Prince of Madness. The realm consists of a main landmass surrounded by a group of smaller islands, the area of which is divided in half: the northern half of these lands is called Mania, and the southern half Dementia. This divide represents Sheogorath's split personality, the "two shades of madness". The isles are inhabited by mortals as well as Daedra, but they have been driven insane.
As seen in Legends
- For game-specific information, see the Daggerfall, Morrowind, Oblivion, Shivering Isles, Skyrim, ESO, Legends, and Blades articles.
- 16 Accords of Madness — Accounts of meetings between Sheogorath and the other Daedric Princes
- The Blessings of Sheogorath — The 13 Blessings of Sheogorath
- The House of Troubles — Chronicle of the Daedra who decided not to submit to the Tribunal
- Myths of Sheogorath by Mymophonus — Magical myths about the Madgod himself
- Saints and Seducers by Andoche Marie — Sentinels of the Isles: A treatise on Golden Saint / Dark Seducer culture and history within the Shivering Isles
- Varieties of Faith... by Brother Mikhael Karkuxor of the Imperial College — An expansive list of the pantheons and associated divine spirits of Tamriel's dominant cultures
- Sheogorath's dialogue in Skyrim
- The Book of Daedra
- Tholer Saryoni's dialogue in Morrowind
- Skooma Cat's appearance in ESO: Elsweyr
- Death Decree
- The Pilgrim's Path — Tribunal Temple
- Invocation of Azura — Sigillah Parate
- Sinnammu Mirpal's dialogue in Morrowind
- Events of The Shivering Isles
- The Doors of Oblivion — Seif-ij Hidja
- Guide to New Sheoth — Brenith Aralyn
- Saints and Seducers — Andoche Marie
- Myths of Sheogorath — Mymophonus
- Varieties of Faith... — Brother Mikhael Karkuxor of the Imperial College
- The House of Troubles
- Sheogorath's dialogue in Shivering Isles
- On Oblivion — Morian Zenas
- Chance's Folly — Zylmoc Golge
- The Liturgy of Affliction — Anias Gae (transcribed)
- Feyfolken — Waughin Jarth
- Fall of Vitharn
- Rislav The Righteous — Sinjin
- Pocket Guide to the Empire, 3rd Edition: All the Eras of Man, A Comprehensive History of our History — Imperial Geographical Society, 3E 432
- Dialogue in the mission Tortune Fun in Legends
- Elazura's and Naraku dialogue in ESO: Elsweyr
- Loading Tips tips in Legends
- Chaos Arena matchmaking messages in Legends
- Words of Clan Mother Ahnissi — Clan Mother Ahnissi
- Priest Haduras' dialogue in ESO
- The Adversarial Spirits — Amun-dro, the Silent Priest
- Events of Morrowind
- The Infernal City — Gregory Keyes
- Dunmer dialogue in Morrowind
- Gwinas's dialogue in Oblivion
- Heretical Thoughts
- Bark and Sap
- 2920, Rain's Hand — Carlovac Townway
- The Coldharbour Compact
- Sotha Sil's dialogue in ESO: Clockwork City
- Events of the Mages Guild questline in Elder Scrolls Online
- The Grip of Madness quest in ESO
- The Lunacy of Two Moons quest in ESO
- Haskill's dialogue in Shivering Isles
- Events of the Shivering Isles
- Events of Skyrim
- Dialogue in the mission The Final Battle in Isle of Madness
- Events of Isle of Madness
- Junius the Elder's dialogue in Blades
- Theodor Gorlash's dialogue in Blades
- Sheogorath's dialogue in the quest Chaos Magic in ESO
- 16 Accords of Madness
- Dialogue in the mission A Reckoning in Isle of Madness
Note: the following references are not from official sources. They are included to provide a rounder background to this article, but may not reflect established lore.